So by the the name of the missing script, I doubt you would have any human ik scripts needed to import a prop obj. Try to import the file from 3d coat into a new Maya scene. Also check out the outliner to see what nodes are or aren't imported.
You could write a simple script to assign different materials to objects. Or you could do something more complex and link a scripted value into hypershade, and randomize that value per object. There are many other ways you could do it, but I think the last one would be the the best.
Ok thank you!!! You guys have given me a lot to think about. That .mel script, I have no idea how to use it but I'll look into that later. I already found the script, CGTalk, it's near the bottom. Implementation no clue, will figure out later I hope.
That's a nice script. I think I know how I'll layout the UV's, and maybe use that script to help smooth out my work. Thanks for telling me about it. Oh yeah, as for separate pieces, I'll do the eyes, inside of the mouth, and the horns as seperate objects for the UVs.
In Max you have to select polygons->face constraint->loop regularizer script->profit. In Modo...Select polygons->perfectcircle script or radial align->WTF? Without face constraints result is messy. This tip is legit, but too many clicks and actions. And this. Same. Is there any other (fast and simple) way to make holes in…
thanks guys for the feed back and I do agree with you guys, i need to fix the 180 rule that I break. my teacher told me that same thing, as for the pitch and script, it has no script, I was trying to make it a opening for a game or a game trailer
You could maybe write a script that stores the custom normals as vertex colour in Blender, allowing you to then recreate them in Max off that with another script. Bit involved but guaranteed to come through intact. This is of course assuming you're already not using that vertex colour data.
Just learn to script. In the long view it's far less tedious and annoying than all the visual scripting methods, gives you more power and makes your skills more marketable. You will also be in a better position to change fields if you ever decide too.
awesome guys. thanks heaps for the help. that script from creative crash is mint !! gonna have a play with the solution passerby posted in a bit cheers EDIT. ha. dumb bastard i am. posted before i checked that script on a NON SQUARE face. . . no joy
haiddasalami: First off wicked picture :) Secondly thanks a lot! I figured the way to do it, if at all would be scripting, but unfortunately I don't know anything about scripting. But yes please let me know if you figure it out, that would be amazing. Cheers!