Replay is a powerful visual tool for creating macros in
MODO. This tool is packed with amazing features that make the
creation of Macros much easier than the built-in recorder. There are too many
features to list here but some of my favorite are the ability to re-order the
list of commands with simple drag and drop, stop a…
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Hi folks! I have been working on this character for about half a month or something, don't really remember when I started working on it. But it has been a project to get in to working with characters, so I only have time for this after getting home from work. I've used Modo, Marvelous designer and zbrush so far. And I'd…
I am working in Mudbox 2017 on some concrete walls and I have noticed that when I export them out of Mudbox and then opening them up in Photoshop the colors/values are different. When right clicking the Diffuse channel layer in Mudbox I am selecting the Export Channel to PSD option or I am selecting the Export Channel…
Hello lovely people of polycount! I was away for the lunar new year! Hope you're all having great 2017. Had some new stuff to show ya, tweaked the suit design because I thought it was too power-rangery (not that it's bad, I just didn't think it fits the direction Im taking) and started sketching some thumbnails for my…
Yup, makes total sense. I was naively expecting that all would be good in the world if if all exporters and importers respected tangents and binormals ... but the following totally justifies the use of a custom calculation:…
That's what I thought initially... but I've watched it back over so many times and even slowed the whole video down to make sure I hadn't just selected a wrong edge or something. I even resorted to getting someone else to watch me as I followed along! :P I don't know if it matters much but the video is working with Maya…
@JordanN Also offering some perspective from the East: Japan CGWorld magazine does an annual whitepaper on the Game/CGI industry. You can see from their 2017 survey result, Zbrush hasn't taken over Japan, yet. Q: Which tools do you mainly use for your work? (green for primary tool, yellow for secondary, grey for the rest;…
Greetings, I don't have 3Ds Max 2012. But there is maybe something you can try. Press "Windows Key + R" on the keyboard to open Run and type in %Appdata% and navigate to: AppData\Local\Autodesk\3dsMax\ In my case I have a folder here called 2017 - 64bit. If you have a folder here named to something like 2012. Open that and…
In my opinion for the amount of details you have in your character you could aim for that: http://www.polycount.com/forum/showpost.php?p=1104569&postcount=4055 http://www.polycount.com/forum/showpost.php?p=1105546&postcount=4071 Of course, depending of your objective you don´t need to be so extreme. If you need some number…