Hey everyone here is an update at where I'm at with this project as a whole: Couple things to be noted, the brown smudging on the defender case, should not be there... left a layer on I guess... Also any help with the aliasing that is occurring would be great: In max im trying to configure my driver however it kept…
Hi @Gav. Thanks a lot for the time spent on answering questions! I'd like to ask, does it make sense and / or help to include something done with pre- pre- pre last gen technology(I mean pencil & paper) into portfolio as character artist? Some pieces like this: ( two iterations, so that none suspects that it's been…
Texturing is fantastic. I love all the fire cracking out. Looks like its really hot in those areas and its not over done all over the place to make him super glowly. Just right in those few spots. And that weapon is BADASS! Great job, dose need a cooler pose but very cool none the less.
Piracy for the PS3 has been there, it's just that there was very little being done to implement it because of the discs. It's just always been too expensive to burn blu-ray discs for PS3 backups. Unlike the 360, which uses just regular DVDs. That's why it's so easy to hack and pirate 360 games, but there's very little (or…
Steam´s a f*cking cockblock. None of my usual tools work right now...tried it with studiomdl but it just compiles half of the model and stops. I´m pretty much done tho. Should I just release the SDK or do you guys want me to try putting together a working mdl for use in HL:source?
Yea, thought maybe I should defrag. I'll try that. I also tried the suggestions on the Steam site but none of them seemed to make a difference. In fact adding the line "+snd_async_prefetch_priority 1" to the launch options actually seemed to make it worse. [Edit] Defrag worked GREAT. The skipping is nearly gone. Waaaaay…
Hey Almighty, I was not aware these were ripped models :S I found these were affiliated with a GTA mod site so I assumed they were fan made? I was hoping to focus on the animations as opposed to the models as none of the modelling in this scene was done by me. The map is a standard UDK map and the dialogue is obviously…
hello nice work with your custom building , I have done a sort of basic one with modular piece on UE4 but I have line in the interior of the building it looks like th exterior is lighted per the directional light so none seam appear but in the interior this is bad... this is just a test before I start the project but want…
Yup I'm a 3DMax guy for the most part. But yes i just realized that i had raytrace on instead of shadow maps. None the less thanks for the link it answered a few questions for me and should help me out on getting some more lighting done in there. Although i think i'm going to take a step back from that and get back to…
Hi there! I've been browsing the web in search of any School/college that teach 3D modeling courses. I live in Northern Ireland and from the search results I get it seems that most of the courses that existed before are now gone. I also phoned some Colleges, but none of them have a clue.. I was hoping someone from…