As a Gameplay Programmer at YAGER you will work with an international team of highly experienced and talented developers that are passionate about their work. Support a team embracing the latest technology on the newest console hardware. You will work closely with engineers, content creators and designers to get the best…
Gameplay Programmer (f/m) As a Gameplay Programmer at YAGER you will work with an international team of highly experienced and talented developers that are passionate about their work. Support a team embracing the latest technology on the newest console hardware. You will work closely with engineers, content creators and…
Disclaimer: I am a total newb, so if something I say doesn't make sense, please let me know and I'll try to explain better. I want to freelance out some work, but I'm trying to first better understand what I need so I can offer more clear direction to the person I hire. I have a Maya model with a skeleton rig built in. I'm…
Here's what our team of 3 guys has been working during this (very short) 2nd semester. The basic concept is a fighting game where the player has to lose in order to win the game: Beat the Bot Logline You control a robot fighting against your best friend - help him win! [*]Engine/Platform Unreal Engine 4 on Android…
DIGITAL SALMON was founded by a group of GAME INDUSTRY veterans with a simple goal; Create stunning digital content. We bring AAA quality game engine understanding to the Interactive & Immersive industry, creating lasting impressions across VR, Digital Installation (OOH), and Digital Marketing sectors. We are a team of…
We are currently looking for a C++ programmer to help with, project based, freelance coding. This current need will be to pass .LIB files through our game engine's C++ API. All code has been created and works perfectly in a custom written OpenGl renderer. We now need that code to render through our newly licensed game…
Well, this is a Lead role. At this point in their career an appropriate candidate for Lead should know more than one engine. In fact the engine really shouldn't matter. Besides, employers almost never put the engine in the thread title, because it matters so little. Usually it's fine to just learn the software on the job.
"EA executive producer Glen Schofield says that Cliff Bleszinski told him Dead Space "looks great" on the Unreal Engine. One problem, the game uses EA's own graphical engine." I read somewhere that it's an upgraded version of the game engine used in the Godfather game and EA is looking to license it.
I have a tiny bit of control over the engine glow through an editor that converts the .3ds file into an OPT file which the engine will run. That was just my first attempt at creating the engine glow. I have control over the height, width, length and the 2 colors used in the actual glow, that's it.
[ QUOTE ] it's a custom engine Designed for MMORPG'S [/ QUOTE ] Please describe enough inormation for the request you seek, or we can't make a decision. Which engine name is this your using? Is it OpenSource? Is it your own? What about tools? which tools are compatitible with this said engine? 3dsMax? Maya? Please be…