Thanks Muzz, I found a piece of concept art that looked fun and I just wanted to recreate it as faithfully as I could. It ended up being something that was AI generated and had a bunch of problems that I had to solve but i'm happy w/ the end result overall.
Hi guys (first time posting here :) ), I've been working on improving my sculpting of metal, wood and stone materials for the past 15~ days. I'm proud of the progress I've made but I know there are still plenty of mistakes, so I'm here looking for criquite/feedback/advice. PS: Ignore the "ornamental" parts in the middle of…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
My name is Sandro Girardi, I'm a concept artist and illustrator with a background in figurative arts and additional education in digital arts. I have 3 years experience within a variety of projects ranging from card illustration, character design for film and games, asset design and keyframe concept artwork. For any who…