Hi, hope this is the right forum :smile: I'm kind of exploring everything in the 3D world. One thing I've noticed, is the difference between topology for game props and those high-res props. I really want to work with games, but also for other industries, where sub-d modelling is needed. My question is if I would aim for a…
Welcome to the Concept Thread for the next Monthly Environment / Prop Challenge! Great effort this time around all; I loved seeing so many entries for all of our chosen concepts - some of you even managed to finish two props! It's time for our round of voting for July and August just to clarify, this thread will be…
I think you got a really ncie scene here going, but it does feel a bit messy, your colors are all over the place and there is little order to your placement of props. Here is a few tips: 1. Try focusing on a few strong colors you want to portray in the image, all the other colors should be secondary and be somewhat less…
Current Progress: Made a test render of the current scene, I'm thinking of changing the flooring textures/meshes, back wall and roof still need work. Blockout of drop-ship i have started on, trying to make sure it looks good in the scene as far as silhouette goes before going into any detailed forms. No doubt it will…
@lotet Let's say he wrapped the handle with leather and then pin a lot of runic metal pieces to give him more strenght during the fights ! and the pins avoid his sweaty hands to drop it :smiley: Some progress: -I worked on the body, refining the feets and the hands. I'll add wrinkles, veins and all the details after the…
A high poly model of an ACCESS VIRUS A Synthesizer in full detail (the screens really don't do the model justice, but then again i can only post one pic) I made this in 2017/2018 for a music video for one of my songs (was supposed to be a digital prop for the VFX shots) But i didn't get to that yet (private reasons).…
Thx! I'll definitely need to take a look into rigging so I can indeed give the horses good and interesting poses. The shaking thing can indeed be very cool! Because this is part of an exam I had to spend some precious time to all my classes, but I was planning on make a second skin for the other horse. After my exam (end…
Some villagers in the testing map. Shirt colour can be randomised in engine. Will also be adding socketed head pieces to break up silhouette alongside hands props. I would like to create more varieties but we don't have a long time frame. The character is really small in game anyway. About 3.8k tris, I can drop it if…
Alright going to call this environment done. Finished the animations, added particle effects, revised the lighting, polishing, and finished off unfinished/needed props Will be posting a cinematic video fairly some, within a week or so. Learned a ton through out this project which had a span of around 4 months. Next plan…
"But alas, women have breasts" Somehow I think alas may not be the right word... perhaps substitute "hurray" or "huzzah" or something to that effect haha But joking aside this is already looking awesome and contains some great tips a lot of which can be applied to prop modeling just as well (ref gathering and…