[ QUOTE ] EDIT: Wow CGTalk.com wants absolutely nothing to do with us non-commercial types [/ QUOTE ] Your looking in the wrong forum. http://www.cgtalk.com/forumdisplay.php?f=73
I double posted for Aphex Twin!! Some of his music have words in it, but I enjoy the music! http://www.youtube.com/results?search_type=&search_query=aphex+twin&aq=f
Final Finatasy cinematics. Parasite Eve. Most of lucasarts oldschool game, like Curse of Monkey Island. Super Punch Out. F-Zero. Metroid. Shenmue... all games really....
The f* man, I only got my blockout done in this time, fml haha Do you use MeshFusion for this? The way those big shapes up front are fused is interesting.
Love the werewolf concept , but I feel you could go more aggresive with it imo example: http://th00.deviantart.net/fs71/PRE/f/2010/079/3/8/WEREWOLF_3_by_el_grimlock.jpg
@TorQue[MoD] yeah mate. The added 1 pixel border in UE brings it back to 128 again. Even so, this doesn't relieve the fact that lightmaps are a f**ing pain in the arse! :)
Also, try changing the common output settings to a square size, and then when u have your cursor in the viewport, hit Shift+F, if your aspect ratio is wrong it shud fix it.
Here is the first thing I could find with a quick google search. http://www.crydev.net/viewtopic.php?f=315&t=98395 and here http://www.polycount.com/forum/showthread.php?p=1672714