I've just started studying how to rig a character and animate him in Blender. I was wondering if I could get feedback on the different animation sequences. Note: You need the Unity web player http://www.shaunlarkin.net/unity/build01.html thanks in advance!
Hi, my name is Łukasz Dyńda, I'm freelancer 3D animator. In my free time I created simple interactive portfolio: http://unitygames.url.ph/Portfolio.html Here more animations: https://drive.google.com/folderview?id=0BzfcWJ2pvIFnQnhHcUpOczgxLVU&usp=sharing Software: Blender Contact: lukasz3467@gmail.com
Quell are looking for an experienced rigger and animator, for a short-term contract, working on an exciting new fantasy game, combining real fitness with gaming. The contract is expected to last 4-6 weeks, paying up to £200/ day for the right candidate. Please send your CV and reel to rob@quell.tech Your duties will…
Hello! My name’s Ryan Exner and I’m a 3D animator looking for work. Along with animating, I can rig and skin characters, props, and export those for use in a game engine. https://vimeo.com/173958566 Here's some additional recent personal work. https://gfycat.com/SphericalWelllitCottonmouth…
I am a bit confused by your question. You know the answer to that already, and it's been answered many times in the thread anyways :) No animator or art director aims for uncanny animation really. It's just unfortunate when it happens ... As for the PS2 examples, I think what saves them to an extent is the voice acting.…
Howdy, seeking a freelance animator to work on a few assignments for HL2Mod project at http://www.deadwoodmod.com Potential animator must use 3dsMax 7/8 For more details on the assignments please IM me at either of these IMs - AIM at unrealprojects - YAHOO at unrealprojectz - MSN at unrealprojectz [ at ] hotmail.com
Hi Team polycount! We're hiring for a 3D Animator here at Digimancy Entertainment! You can check out the job listing here: https://digimancygames.com/jobs#3d-animator If you're an experienced or talented 3D Artist interested in a fully remote work opportunity, we'd love to hear from you!
hi, My name is Alex Curtis and i am the co-founder/Lead artist at PolyMorphik Games We are a newly form indie games company currently working on a huge space game project, at the moment there are 5 developers working on this project, 1 programmer and 4 artists. Mostly based in the UK but we open our doors to any…
nFusion Interactive is seeking a CHARACTER ANIMATOR for a multi-platform NextGen title with a major publisher. Applicant should possess strong communication skills and must be a creative problem-solver. Applicant should be a creative and organized individual with a positive attitude that can create dynamic and believable…
Ahh... I see. Yes generally the baking process take place before rigging and animation. However, animators generally animate with materials set to low quality or off to improve viewport performance. Often Maya and Max don't have the right shader configuration and it's just not important to the motion of the character.…