You don't pay taxes if you're not a US person. You pay taxes in your tax residence. You gain tax residence in most countries by living there 183+ days in 12 months period.
Did you mean to do something like harden the edges, and set normals to face? The problem that my old team ran into is if you don't cut and separate the UV seams where you split/harden the normals, then you get a nasty obvious seam along every split edge in the bake. However I just tried the above, which seems to fix the…
EN:I have conducted research and summarized a detailed tutorial on the production of Marvelous Designer clothing sets. Click the link: https://www.aboutcg.org/courseDetails/1835/introduce to learn more. Thank you for your support! CH:我对Marvelous…
Hi Polycount, Is there a way to fix normals like this? I usually don't care about normals like that as I would use a baked normal map on top of that to hide it. I was hesitant asking about as I thought it was embarrassing beginner question, but I just can't get it off my mind and cannot find anyone talking about this…
My opinion is to include animation where it makes sense, if there's fx or animation in the asset. Otherwise it's generally a waste of the Art Director's time. Working as someone who has hired teams of artists, it's a time-consuming task to review a lot of artists' portfolios, and there are definitely portfolios that do a…
Today was supposed to be day 74 of my 180 day topology improvement in Blender, but I have decided to make some changes. I will be extending it to 360 days and I’ll call it “Blaze Art Challenge - 360 days of learning.” Welcome to Day 74 of my 360 days art challenge. Today, I learned that there are three different types of…
Thank you so much! We have done so many projects for tiny house design, you can check more from this collection: https://www.behance.net/collection/182800407/Tiny-Houses-Tiny-Homes
Hello there! My name is Syoma and I'm a Low Poly 3D Artist. Right now I'm looking for awesome ladies or gentlemen to work on cool projects! I'm working in Cinema 4D. I have 10 years of 3D modeling experience, also I can create hand paint textures as well (Warcraft style) or make stylized stuff like Fortnite. But my main…
Hello ! It's my first post here and I wanted to show you my first handpaint model I made to practice my skill. It was very pleasing and I'll definitely keep going. There is probably some errors, especially with the UVs, but I wanted to finish this project and go on the next one. Modelling in Blender and painted in 3DCoat…