@Ashervisalis thanks! Glad you like it, I will keep updating it. Here is week 4 In this week we were focusing on the shader creation of our rocks. I wanted to experiment with the new experimental feature that was released in Unreal Engine 4.19 called Material Layers. We also needed to create rock pile assets to help smooth…
If I use transpose to pose a mesh in Zbrush, and then sculpt away, does it have an undo function that will reset the posing, but keep the sculpting intact?