Hello, I'm 3D beginner. Also I'm korean. So My vocabulary may be wrong. I'm making some character model for game. It's cute girl character. I sculpted the character model, and retopologied. But there is a problem. I baked normal map in maya(2017). Face part is baked well but dress and arm or leg part is little strange.…
We made this Visual Proof of Concept after Sony expressed interest in seeing the characters in motion at GDC 2017. We spent a week animating and building the city for this presentation which was ultimately turned down by Sega. This was the first step towards a gameplay demo. If Sega was interested we were going to invest…
Hello everybody, I am proud of to show you our very first game as BartuCem Games. We started to make game as 2 in June 2017 and a couple of months later , we had a company. In January 2018 we finished the game as 3. We learned a lot with this game and we have already started to work on our next title which is for PC. Now,…
There is the copy and paste UV function inside the UV editor. If the shells are the same then you can select the UV you which to stack and hit copy then select the UV you wish to stack it on top of and hit paste. This functionality has gotten better in the later versions of Max particularly 2017 and up. Another method…
I used 3DMotive back then. Their tutorials helped a lot. Never tried out Pluralsight or GAI's Environment Bootcamp. I did sign up for Josh Lynch's Substance Designer Mentorship, back in December 2017, through my work. There's really no right way to do it, because any avenue you choose can easily help you out. You're…
Alright, this will be my last message over this topic. I will open a new thread because I already changed it's name to ToolSeq UD and there are multiple scripts combined in that name. You will be able to watch updates in there. I got good news. Version 1.0.7 is technically done and fully ready for Maya 2017. I bought a…
thanks for your feedback, I really appreciate it. The background is indeed an HDRI sky sphere, mainly because I had no idea what to do with the background. What would you suggest doing instead? Could you recommend me some links potentially? this is entirely rendered in Arnold, using Maya 2017. I can post a wireframe and…
Project Borealis is a team of enthusiastic Half-Life fans aiming to create a follow-up to Half-Life 2: Episode 2 based on the Epistle 3 post by Half-Life writer Marc Laidlaw in 2017. We've just opened a new posting for a lead animator to join the team. Check out the position description and requirements…
MMO noob here, and its come to bite me in the bee-hind. I would like to connect two laptops (well one laptop and a notebook for testing atm) so that I can use the Collab scene in Ue4 4.23. There seems to be a number of ways to do this and Im wondering which is the best one. The two units I have both have wifi. I'd like to…
Hello everyone! This is a project I've been working on for some time: Silent Hill 4 apartment 301 remake in Unreal Engine 4. This project is a WIP and there's still much things to do, like the materials and textures for example, as some clutters and props that aren't placed inside UE4 yet. I'm open for any critiques and…