I don't see why developers continue to fight copying. The whole retail model is completely unsustainable for digital goods. If you don't secure full compensation for the game before publishing, you've effectively given the game away for free. The whole retail model for content relies heavily on the requirement that nobody…
Looks pretty amazing to me! But it’s not great as a selling point in a portfolio unless there’s some context. What is the intended use of this model? Is it meant for a real-time game level somewhere? Is it going to be part of a larger piece? Is the detail going to be lost once it’s all integrated and shown in context?
I want to bake out a map where the shells are solid color, but different colors on every shell. This will make texture work on this large multi piece object very helpful.