Hahaha... Sounds like a plan. Though only one flaw in that plan of yours. I don't actually drink I'm sure I can consume obscene amounts of caffeinated beverages and almost have the same effect of being drunk. Then we can do some random sketching to see what kind of bizzare creations we come up with. -caseyjones
Old arcade stand-up game. Probably circa late 1980s. The main character and the brief back story is a blatant Conan rip-off. It is a side-scroller where you play as a barbarian type with a sword. One of the power-ups was a flaming sword that you could pick-up that would shoot fireballs when you swung it. I believe that the…
work rented a theater this morning and took eveyone to see it it was fun, and matabus and kman/xenobond were so cute dressed up in their wizzard robes was a good movie, tho this movie made the 3rd one seem even stupider, i hated the third cause there seemed to be no real point in it, i kinda accepted it cause i figured…
This may be a really bizzare question but can I get an HDRI from a Screen reflection capture in Unreal? I have almost finished a project and have the lighting set up but I am texturing a few assets in Substance painter. Was just curious if I could somehow rip a HDRI of sorts so I can texture with a similar colour and…
A great start, looks like you've nailed a lot of the primary forms. Like Skinner3D said above, going to be a lot of fun getting the skin details in. I'm actually doing a dragon project and have been using lizards as reference, would be nice to get your opinion on it…
Started animating some creatures for a hand painted fantasy game where you play as a dragon! Here is the first creature, a humble shark. Just because you can fly over the water doesn't mean he can't attack. I was responsible for the animation only, lots of bizzare and awesome creatures coming up in the future as well. model
What Two Listen said - better to have some variety in the types of stuff you're doing, can worry about posing later. I really dig the textured effect on the lizard guy - is this in Painter or PS? It'd be really interesting to see a bunch timelapses of people's drawings from this Sketchbook forum and see how people approach…
Hmmm, such a bizzare idea. But at the same time not completely stupid, I can't see it working on a game that has an insanely long development cycle, but imagen something like Battlefeild Hero's been developed in that way? I think its better to look at the whole thing not as a gamer, but a small time investor. It could be…
Some progress on the dragon's texture. The only way I could get it to look decent is by painting each scale. I might fade some areas away more to simplify it and remove some noisiness. They're more like lizard scales than what dragons usually have. I'm not sure about the striped tail. Here is what the texture currently…
Hey guys thanks for the input! In terms of reference I am using some bird, dinosaur, and lizard reference. I'm also referencing custom choppers and fast cars to influence some of the design since he is the speed class monster in this video game. Here is an update on the progress. As always critiques are welcome. My…