Hey guys, So when this contest showed up on my in-game news feed I had to jump on it! Might as well just get straight to it then: ......this may take a bit. Inspiration: I decided to go with some retro 8-bit arcade games! Galaga was always one of my favorites when I was little (thanks, parents) so when I saw the theme for…
That kind of depends on two things. 1) How you rigged up the siders and what they are interacting with inside the material? 1a) Is it adjusting the UVs on the mesh, or UV offset values for the map in the material? 2) How comfortable are you with scripting? The first idea that jumps to mind, is to use a callback that sets…
I still haven't had time to delve much into my 3ds Max book, so I've been using what little time I do have to practice with the 3dsmax -> Cryengine workflow by creating simple props. I have also decided that I will continue my work with this level with the goal of making it a viable multiplayer map. This week, I have…
I think he runs Squeeze Studio they have a free e-book worth checking out: http://www.squeezestudio.com/animation-insiders-ebook.html James Haywood is a kick ass technical artists at Bungie and he had a few pages on his site dedicated to going over the pros and cons of some of the typical techniques used, its pretty old…
yea don't do that. The only way I've found to reverse that, is to reset the UI and leave them in the toolbar they belong, drag the unwanted stuff out and drag in what I want. You can drag your toolbar and dock it on either side (running vertical) but not ontop. You can also dock things running vert on the left side of the…
Hey there 3d masters! First of all: That's really a nice place to find information. Read already plenty of threads here and abroad to fix my problems and while I did find lots of useful information that could help me out a lil, I just fail to nail it. Okay, here's what I got: [LIST=!] [*]A mainly symmetrically sculpted…
I just recently got back into ZBrush, and have been trying to apply UVs to an existing ZTool. Despite following tutorials precisely, the normal maps I export out of ZBrush always have a sort smoothing error on each individual polygon. It almost looks like each polygon's UV coordinates are flipped or rotated, not so much…
I refuse to use Maya, 3dsmax and blender. Especially Maya. I had to pay off student loans using those god awful programs. The memories of those programs still haunts me.
Hi all, I am trying to add and assign a custom button (SVG or PNG file set) to apply to a new custom toolbar. I've looked over these links: https://www.reddit.com/r/3dsmax/comments/1c0p49p/how_do_you_use_svg_files_as_toolbar_icon_buttons…
There are no 3D apps that are complete carbon copies of 3DSMax, like you seem to be asking for. For general purpose 3D apps these days you basically only have 4 options other then Max: Maya - The only 3D app with comparable market share to 3DSMax. Powerful, especially when it comes to animation, but no modifier stack…