Hi everyone!I’m looking for someone who wants to practice 3D animation by recreating a short scene or video.This is a personal non-commercial request, just for fun and private use — not something I plan to publish or sell.If you’re interested in practicing or experimenting with animation, I can provide references and…
Been integrating Meshy and Tripo outputs into UE5 pipelines for a while now and the generation step is no longer the problem — topology and textures come out reasonably usable for props and background assets. The problem is everything between export and the asset actually being in the project correctly. My current manual…
ThisisVictoriaZ I kept the medical piece in mostly to show that I’ve actually worked on shipped projects, since they’re pretty hard to find or play otherwise. Do you think taking it out would make the portfolio weaker? About the environment, I totally get what you’re saying. Those are older projects and back then I didn’t…
Well, I wasn't sure about posting a late Art Challenge post (or where to post it if it was late), but since @LeonDreiling is doing it, I guess I will too. I started on this with only three or four days left of the 100th Art Challenge, and thought I'd just churn out a quick low or mid-poly prop. Some better planning at the…
Level Designer Responsibilities: - Preparing sketches and maps for new locations (2d & 3d). - Building locations in the editor with existing meshes, tools and the help of environment artists. - Preparing parts of location for particular events. - Working very closely with the cinematics and quest implementation teams. -…
While each of materials having its own UV and texel density ? While keeping same or synced node pr layering system across all those materials and automated export.
Hey everyone! Just wanted to share a quick update on this project. I was recently invited by the 80 Level team for an interview and a deep-dive technical breakdown of this environment. Since it turned out to be a massive 19-page piece, I won't cross-post the entire text here, but I really wanted to share the link with the…
Hey guys! This will be a bit of a long post, and I thank you for anyone taking the time to read this..! Background on career shift: ・Back in 2018, I couldn't find any fulfillment with my current role as a DevOps at a financial institution, so I took a leap in my career to leave my job, and pursue the things I've been…
I'm working on an exciting mobile app that utilizes AR technology to create an engaging user experience. As the sole member of the team, I'm seeking a skilled programmer with experience in Unity or Unreal Engine and C# to collaborate with me on this project. If you're passionate about innovative technology and enjoy…