Sven, The Hoplite Hello everyone! I'm new to the forums and I wanted to get your feedback on my first project for Dota 2. I was thinking of a complete set for Sven based on the hoplite soldier of ancient Greece. Here are some concept ideas I sketched and inspiration (that I got from museums and the internet) I've had for…
Hi! This is my first time posting work to Polycount, and my first attempt at hand painted textures! I figured a weapon with a few different materials to it would be a good starting point. Being a fan of Avatar and Legend Of Korra I figured something from either series would be fun. Reference I gathered up my reference's…
Comments and Crits Welcome on all posts. The inspiration for this project began after returning from GDC ‘08. While there I was given expert instruction on my art and style, and told by many that: while the industry does focus on photo real environments, I would benefit from adding some whimsical and painterly pieces as…
SENIOR FX ARTIST Were looking for a Senior FX Artist to create dramatic visual effects for a culturally relevant next-gen. AAA military shooter. In this newly created position, you will work closely with art and design leads to create innovative next-gen. effects that push the boundaries on high end game graphics. Must…
Idk, it really depends on the subject matter. Sometimes it's cool for a project to be a valid documentation of some history or another, maybe because history is one of my obsessions, and because of this I'm a very sad case for not finishing stuff because there's uncertainty in how it actually looks etc... With weapons…
all depends how realistic you have to be - Most games are NOT realistic, especially since they offer much more space due to gameplay and camera needs. Real medieval cities and houses were very crowded. There were no standard door heights or any building regulations at all. People also tended to be smaller than contemporary…
I'm extremely lucky I've worked at the same studio for 6 years and we rarely crunch. It is very much a regular 9-5 job (7-3 actually). I met my wife before I got a job in the industry and she was nervous about leaving a stable career for how unstable this industry can be, which I'm not a fan of either. Part of the reason I…
I just read this article. I agree with a lot of the things it talks about. So i thought i would share it. http://gamasutra.com/view/news/172088/From_the_Editor_E3_2012__The_E3_of_Disillusion.php [At this week's E3, publishers in the so-called "triple-A" video game industry made perfectly clear -- more than ever before --…
I would call it done at this point but I do have a few things I would toss out there to keep in mind for later. - That is a pretty wide alley way, you might want to adjust the camera lens setting, or just move the buildings closer together. It looks more like the width of a street than an alley way. - The camera feels like…