Hey man, glad to hear you are inspired, but the house is a bit simple at the moment. Stylize it more, do not be afraid to break or bend some rules. Not everything in RL is perfect or imperfect- there is a balance. Ask yourself if this is worth your valuable time, or is it going to be just another house. Forgive me if I may…
Do you have any tip to make a photogrammetry scan of my house with my phone ? I need to use that environment for a digital twin and I would like to be precisely spatially referenced but I do not have all the expensive cameras and stuff... If you have any tips for free solutions to process data and the best quickest and…
Hello~ My name is Victoria and this is my latest project! This is going to be a stylized fishermans house modeled in Maya and rendered in UE4! Concept art: https://www.artstation.com/artwork/QraBvr Im excited to start this new environment, here is the block out so far! My goal for this project is to make something job…
Hello, I made this fanart piece of Shantae's house from the game Shantae Half Genie Hero by Wayforward. I learned a lot working on this, mainly with using 3D-Coat for things like editing AO and normal bakes. As well as using Substance Painter for more stylized looks. Reference/inspiration: model And more breakdowns here:…
Hey everyone. I'm a student currently working on this World of Warcraft style house, and I'm looking for some critiques with the direction I'm going in. I've got a lot of the base color down, and I've started working out the roof, but I may need to change the low rez. Let me know anything you see that I may need to change.…
He means "grain"... It's where the darker spots&lines of knots or cracking are in your wood texture. In relationship to the whole house (Or if you had a 1:1 scale character in front of the house), the 'grains' would be enormous.
I look forward to the night scene and foliage! Been following your progress here for a while. The houses look great! Maybe make the ground a little muddy/less grassy where it meets the houses/walls?
I saw a concept of a house I saw that I just had to make so I went off and made it. Foliage was not made by me, am planing on learning how to make that in the future. My ArtStation: https://www.artstation.com/artist/ashindale Concept by OKU Link: https://www.artstation.com/artwork/2OqVx -2632 faces -5235 tris I would love…
Hi polycounters. i am new at 3d modeling and wanted to try it out so i started modeling my own version of a half-timbered house (inspired by fable 2). i wanted to post my work here so you can see the progress but also to get some criticism from you guys on what i could do better or different.:)
Game Ready model of a Mediterranean Old House by www.vankata.info A game ready model produced in 3ds MAX 2012, containing 51 high resolution, custom textures created using Photoshop and After Effects. Here are the stats of the model: Polys: 2446 Tris: 4871 Verts: 3951 Closeup Renders The preview visualizations were created…