3137 Tris *Updated, see new post. Previous Images: Silhouette and Blocked Out Shapes Alrighty, so I'm redesigning the UT2k4 Scorpion vehicle for one of my classes in realistic steampunk style. Blocked out the concept in 3D, and rendered out some greyscales and silhouettes to get some feedback and critiques. Certain things…
Nah their two different teams Fletch. Looks good so far, good to see they've kept the setting and Garrett! :D Seems there going more Victorian-Steampunk than Medieval, following on from Metal Age. Bow looks a little advanced, but since it's set in a Steampunk universe I guess that's fitting and does suit Garrett more…
Been a little lax on the updates, so here goes. I nailed down for the most part what I envisioned of XOi's room in a quick concept drawing. So far I have a good portion of the room blocked out and am going to start detailing some of the assets. I'm also coming up with a few more ideas for what I can add to give more to the…
If you're looking for steampunk elements throw in copper tubing/piping. Gears, Clocks, etc. Think about normal aspects of a church and how it could be redone utilizing that style. Throw gears, a crank, and timer/clock/gauge on the end of each pew to lower the kneeler at set times during prayer. Put piping and speakers…
The learning curve on Substance Designer is kind of annoying. There are so many points of entry. Like Hermit has already said I find myself much more drawn to the latter part in wanting to create my own tools. In particular I'm looking forward to customizing my own Mask Generators which is apparently going to take some…
definitely cut the steampunk style headliner and the not so tasteful photoshop effects, like the strokes with gradient, the bevel and emboss "professional / personal" work texts and such , theres not a single correlation between steampunk and your site, and it dosnt look good or helps if you are on either one of both…
Did the self portrait today from mirror and it turned out better than thee other acrylic paintings : ^). Yeah and I think my problem is just color and harmony as a whole since I never did anything in color until more recently. Maybe for my side focus topic for next month, I'll try to include color with studies. process -…
hehe we had the long nose before and will keep it for another ship, but what they did is more or lass teaking an old racing car and transform it into something flyable, which is also very cool we experimented with that but then stood with a more classical approach with changes here and there to give it that "hod rod"…
Hm. I'm not sure how I'd feel about taking an asset from start to finish as fast as possible. It kind of gives you the result you have now- you're not happy, most other people won't be happy. I guess it's practice, but I like how game-artist.net did it, in stages. You could do speed modeling…
Hey guys! This is the first time I post here... I have 8 months of 3D experience. I followed tutorials and staff until my 5th month of studying then I decided to try my first one by myself that is called "Evil R2D2". A month after that I did my second one that is called "Lucas and Jr". I did another version for the "Lucas…