Looking to hire an experienced 3D character artist for a fixed-price commission. US-based only. The deliverable is a production-quality Character Creator 5 (CC5) character built on the HD facial profile — 262 blendshapes intact through UE5 export via Auto Setup 2.01. The character is a semi-realistic stylized human female…
Thanks for this blog post. It's nicely reasoned and to the point. You explain why AI image generators are built on theft. Unfortunately in the end, and contrary to your argument, you fully embrace this unethical tech by using it extensively across your site. Instead of your ending statement "Ethics do not disappear just…
You mean like decals? A few thoughts and ideas on this:* use a 2nd UV channel for the AO/shadow map and render 2 screen compositions one with the 1st UV channel (your diffuse textures) and the other one with the 2nd UV channel and a BW texture for the shadow map and blend those 2 together using a multiply pass or similar…
The school year ended last week which means I have more time to study 3D! The modeling class was fun, but we just did character modeling. I learned a bit of Zbrush too and made a simple environment in my spare time. It's pretty crazy how much 3D helps my 2D and vice versa. It's so addicting. The 2nd last image is a study…
Who are we? Hi there! We are Nyx Studios, a co-operative team of 30+ obsessed artists and tinkerers. We build original worlds and everything it takes to make them real. We’re good enough to be extremely useful and not famous enough to be extremely expensive. Whether yours is a small indie project trying to make every…
While I still see no real alternative. Just wonder if it's only my impression. For years I see only cosmetic improvements . Node bypass been best of them IMO yet took decades of users prays . Coming to Blender nodes feel so much like breath of fresh air . Any custom node saved in a library could be done local to the file…
Heyo! I am working on a 2D game that has 3 major selling points: -Beautiful diverse realms. -Engaging fast paced combat. -Depth in the lore of the game. And to achieve this goal I need a 2D artist as I found 2D artwork a mess to handle myself while programming the game. As well as a sound designer to make the music, sound…
IMHO I would rather start by enquiring with the shop if they can even process polygon models at all ; because if they can't then the time spent sculpting in Zbrush would be wasted. But if they can, then you could get some example files from them to see how they set them up : do they need a thin surface, or a thick slab,…
Also, the images on GitHub were created with GenAI and show several significant errors. Like spelling, and ignorance of actual topologies. They don’t show what the product actually does! This makes any user who knows topology not want to buy this product. The 2nd YouTube link in GitHub is broken, as stated. But also,…