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Re: Become more efficient: Free or nearly free app's & websites to help us do our jobs...
Reply by
Lamont
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Dec 2013
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Technical Talk
A nice little Atlas maker for Photoshop. I think CS3 and above. http://richardjdare.com/blog/2009/08/texture-atlas-maker/
2 results
Re: dungeons & dragons with Star Trek [UDK environmnt]
Reply by
ScottJ
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Sep 2010
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3D Art Showcase & Critiques
Here is the level to download and try out, you need the 2010-08 UDK to run it. http://rapidshare.com/files/416437019/SGD2.rar.html
Re: Physically based rendering in games
Reply by
almighty_gir
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Aug 2013
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Technical Talk
http://seblagarde.wordpress.com/2011/08/17/feeding-a-physical-based-lighting-mode/ check out the X-rite passport Macbeth chart.
8 results
Re: Zelda: Wind waker Tech and Texture Analysis *picture heavy*
Reply by
Steve Schulze
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Aug 2012
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3D Art Showcase & Critiques
You got featured on the Australian Kotaku http://www.kotaku.com.au/2012/08/need-a-reminder-of-how-incredible-wind-waker-was-look-no-further/
Re: Blizzard Employee Statue for Sale...
Reply by
Asherr
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Dec 2009
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General Discussion
Someone put one of these up on Ebay in April 08 and last year Blizzard auctioned off one for Child's Play last December.
2 results
Re: Brawl winners coming soon
Reply by
JR
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Jun 2011
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General Discussion
The 5th place winners are already announced on the news section. http://www.polycount.com/2011/06/08/brawl-winners-5th-place-goes-to/
Re: How to get multiple objects on one UV map?
Reply by
BigJon
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Apr 2008
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Technical Talk
Damn... well i'll have to see what i can do about getting 3DS Max 08... curses! Thanks guys.
2 results
Re: Blizzard Internships 2010
Reply by
Dean
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Apr 2010
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General Discussion
Shame, oh well. Interesting read: http://cgquest.com/2007/08/06/studio-guidelines/how-to-get-a-job-at-blizzard-entertainment/
3 results
Re: Post pictures of your motorcycle!
Reply by
cep
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Feb 2008
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General Discussion
07 gsxr 750 Might trade it in for the 08 Was very excited when I got mine, I know how you feel.
Rendering an image of the the normals?
Topic by
Ispheria
·
Jul 2014
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Technical Talk
Does anyone know how you would render an image of an object's normals like in this video in maya at 3:08? http://youtu.be/o6FT35Rqkk0 Thanks in advance
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