Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
rajkumar143
Home
›
Technical Talk
Rendering an image of the the normals?
Ispheria
polycounter lvl 3
Offline /
Send Message
Ispheria
polycounter lvl 3
Jul 2014
Does anyone know how you would render an image of an object's normals like in this video in maya at 3:08?
http://youtu.be/o6FT35Rqkk0
Thanks in advance
0
·
Share on Facebook
Share on Twitter
Replies
Offline /
Send Message
Eric Chadwick
admin
Jul 2014
That's an object-space normal map. You can use Transfer Maps to render this into a texture.
http://download.autodesk.com/global/docs/maya2012/en_us/files/Lightingshading__Transfer_Maps.htm
0
·
Share on Facebook
Share on Twitter
Offline /
Send Message
Ispheria
polycounter lvl 3
Jul 2014
OH! ok, thanks so much! I've only worked with tangent space normals so far, so like, yeah lol
0
·
Share on Facebook
Share on Twitter
Sign In
or
Register
to comment.
Replies
http://download.autodesk.com/global/docs/maya2012/en_us/files/Lightingshading__Transfer_Maps.htm