I fell in love with 3D animation just before 2015 and worked my ass off all through 2015, with some breaks. Start of 2015 First ever animation... After watching walking tutorials I tried making my own walk. End of 2015 First assignment for anim school https://youtu.be/k0qs6xHD69c Recent run study Still got a loooong way to…
@danjohncox It was pretty much 100% Maya, haha! Blade didn't want any scratches or anything like that, so the only thing I'm doing on ZBrush is smooth out some edges and the polypaint. @SLIMEface Thanks! The animations were a problem that Blade though we would have and why he didn't give the concept to anyone, but I really…
Arc Productions, a Canadian based CG animation and visual effects facility located in Toronto, Ontario Canada is looking for SeniorSurfacing Artists to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and…
Hello everyone on the Polycount forum. I am an individual who represents a developer indie studio. This is purely at the conceptual and design stages, however we are progressing very fast and we need your help. Below are the details of what we require. The Project Our project (game) is named Northern Lights and it is a…
This sounds familiar... I just installed Nvidia 266.58 a day or so ago. I was using 198 or something like that previously. When I start up my PC and Vista starts to load it gets to the horizontal animated bar thing then goes black for a while. Sometimes it makes it to the log in screen but the resolution is set to built in…
I would have to look at the animation and see how it was animated to say yes or no. It is possible, I've done it, but its a testy system to work with from scratch and doesn't get any easier when you put it in place later. I would do it in chunks in different .max files and assemble the final chunks of baked out, key per…
you're not limited by biped in terms of bone amount - it let's you attach dummies, or entire bone hierachies to any of it's joints. the bad thing is that you cannot do parameter wiring to e.g. read biped body part rotation and accordingly position a deformation helper bone. biped doesn't seem to expose that kind of…
I'm a renaissance man. I am an illustrator, designer, editor and animator. I will create something completely original and can emulate any style, or art direction. My animation reel> https://studiotrujillo.com/#reel Character Design and Illustration> https://studiotrujillo.com/project/character-profiles/ My CV.>…
Well, I've suspected something like that - they're a bit confusing from the beginning, and i probably need to make some more informal introduction into these tools. Let me then introduce myself first: my name is Alexander "Joss" Khalyavin, i'm Maya tech artist/developer with ~16 years of Maya experience. Autodesk Maya…
Cool project! Love how the arms turned out, shame we can't see the animation of the movement, maybe later on artstation when it's done? =) Nice progress so far, keep it up!