Hi there! My name's Yemi,
but I go by OraMagi on most online platforms. About the Author: I've been playing League of Legends for about 6 years, after my friend introduced me to it on a whim. I've been hooked ever since. The game, lore, esports, music, art...I love every single aspect of it to pieces. I've given over 4000…
Has anyone updated to unity4? Is it good? Does it break anything? I'm a bit worried because one of the old updates changed the way it loaded all my models depending if they had multiple objects in and was quite a bit of work fixing them all up again.
hello this is my new personal project a sort of steampunk submarine,concept by me my unfinished and crappy concept (update) finish HP I have planned a lowpoly model a the end Second update LP done and texture on the way thanks for viewing
new development update video: [ame=" https://www.youtube.com/watch?v=ePBxHSFjcP4"]EpicDragons - dev update July 2014 - Think Huge Games - YouTube[/ame]
Thanks guys! :)@theStoff kinda inspired me to get some better renders going, so here is an update on the blockout, and also an update on my presentation scene :)
An update to Flynn's Lightcycle, added more polys to smooth out the shape. Also updated the smoothing groups to match. Current model Polycount: 1,184 And of course the wireframe:
A small update : - Major changes to the stork, feet, wings ,beak - Added the "Staff of balloons" - Changed the saddle to a saddle-branch. - Updated the hippo teeth, mouth and tongue.