Great points @dGreenberg, you're on the money. I realised i'd made Samus and CMDR Shepard when i stepped away from these for a few hours haha. It's funny, i was trying really hard to avoid Tracer or D.Va's palette and my mind went to other characters instead, the subconcious is a funny old thing. I think i'm preferring the…
Oh damn late reply, sry. Thought this thread dissapeared somehow. Thanks for the insight. Yeah I tried the morph thing this week only to be disapointed that it messes up the highest sub division :( I'll try to add more edgeloops around the face later and see if it holds up better. ..or I was thinking of simply replacing…
I personally hope they release it sometime in the near future, but I won't be holding my breath. UDK has alot of documentation that is helpful to people, and that takes alot of time to compile. People will complain and moan if they don't have information on how to use something, or they are using it wrong and reporting…
all awesome suggestions, and if i had creative conrol i would love to take them into consideration. ultimatly its up to the director and the band. i have suggested many chnages, but at this point only a few have been okayed. there are going to be bolts and cables holding the pieces to balloon. as well as many other…
you can see the normal maps a bit better when you are close to them in the game it's a limit of the engine it's 7 years old. :) They wanted the normals so I put em on there, I also now have access to some of their texture library so I can use some of their textures from the current game, so I should be able to add some…
Hi. I'm going to use this thread as a compilation of my past works and current projects; the end goal being a worthy portfolio. Here are some past works you might have seen before: TOZ-120 Shotgun (Old thread) (Uncompressed) Scimitar (Uncompressed) Rapier (Uncompressed) VSS Vintorez (Old thread) (Uncompressed) And my…
Hi Polycount community! This is my very first thread and I wanted to share with you some of my work as a practically beginner in Hard Surfacing modeling. I decided to recreate some weapons and fire guns from an "oldie but goodie" pc game named Time Commando, and started with a double barreled shotgun from one of the levels…
[ QUOTE ] guys guys Sheen is too old, and this Kruek girl is too young. [/ QUOTE ] Well then how old is Alyx? I just assumed she was in her twenties. And Sheen isn't too old if the story would be in the same timeframe as HL2 (HL2 takes place more than a decade after HL1).
I recently completed a plugin to scatter objects over a surface and automatically setup LOD grouping. I thought I would attached a demo vid of the plugin in case anyone might find it useful. [vv]53998446[/vv] The plugin / source can be freely download here The plugin requires the pyQT libraries to be installed, but links…
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