Cool work, Some ideas: Flashlight - add some grunge into the knurling of the handle, and consider adding some roughness breakup of the metal where you might find hand oils or grunge in the deeper grooves/connections to break the light up more Axe - the head of the axe has one continuous edge wear all around the head, maybe…
@Wildhunt - yeah i thought the art direction was top notch, maybe there could be extended footage as some of the others have mentioned previously which could appear in the DVD/blu ray footage. The armor was slightly covered in the film as the glyph's on the kryptonian chestsplates were given some attention in the film. If…
Tried this? [ame=" https://www.youtube.com/watch?v=e04k4Cz8UBo"]ZBrush Tileable Sculpting 01 - Brush Wrap Setup - YouTube[/ame] Works great from max if you start in Z and GOZ a plane from it to 3DS (I did a simpler plane and I divide it only with smoothing off thus not needing any "border" so I can save polys and have…
Would I sell an idea for a butt load of money if it allowed me to walk away from it without financial stress for many years? Yes. Would I butcher the idea with my own hands at the pull strings of folks with money, continuously over time? No. If I'm going to do what you say for any extended period of time, it's going to be…
Hey Kali, wicked choice of concept, it looks awesome. Just a quick question, will you do a Modular and UDK block out before creating all the assets in the environment? Your models and bake both look great. They are very clean, have nice details and I look forward too seeing your progress. I might be wrong and I've…
Blender isn't a bad choice to work with if you're limited by pricing. There's a lot of interesting tools in it that you may find useful for work, especially if you're used to Max already. If you're looking into texturing options, Steppenwolf's Photoshop advice is solid. It's very much an integral part of a lot of studio…
There are fantastic tutorials for Zbrush on Digital tutors (the angry worm is a great example) that will help, some of their tutorials extend to substance painter also. Although, don't get locked into endless tutorials without putting your new skills to use. After each tutorial take what you have learnt and apply it too…
Definitely sounds like the motherboard. If you haven't already checked the capacitors, check them - those can be fixed. (As a note - I've had family send a motherboard to the guy running that site fairly recently, and he was super pleased with the work.) If it's not something like blown capacitors (which you will be able…
Neat. Not what I generally think of as a balor (based on D&D they're usually big demon typed guys, a bit like the balrog from Lord of the Rings. Presumably the name extends beyond Gygax's geek armies), but a nice piece of work nonetheless. I think the main thing thats making the posture look of is the fact that he's all…
hey, cheers for the replies guys, awsome points so far. I should mention the current normal map is just the high poly bake, only been messin with the diff so far. It's kinda modular atm (kinda >_>), the whole first floor isn't but each face on the 2nd floor and up is tiling. good point on the uv's too buddy, tried…