I second this question. Question of my own : I never used Steam Workshop, nor Chivalry SDK, is there a way that someone provide a step by step guide to publish your creation on Steam? A: We have provided tutorials for these things here. Please let us know if there is any confusion, or any way we can improve the turorials.…
I have been searching over some informations on internet how to make world of warcraft or wow-like style models and textures. I could not find public documents or .pdf files that are officially published by Blizzard. For example - Steam has official .PDF file and tutorials for their Dota2 models, textures even shaders.…
I have finished my vinyl jukobox! It is one of my official first 3D models that are done. I have struggled quite a lot with it, as I am usually learning as I go; the progress is very slow, and there have been times where I spent an entire day on something only to not get anywhere. Now that I am finished, I can see so many…
Thanks Bonebrew! You where bang on with your answers :) Haha If I got good with Max then maybe but I think it would be better done by someone learning Max. I feel that allot of tutorials miss out the "simple" because the tutors don't even consider that simple something as they long forgotten about it.
jfeez@ Thanks for the advice, I'm watching digital tutors tutorials and will definitely check out the survival guide and thanks for the link it's very helpful. @anthonymcgrath - I can see how bad it is now, I'm going do some 2D studies and get try again. I'll look into that book as well, thanks.
Well I want to learn Maya from zero! And thanks everyone for suggestions, I'll do my best to find some tutorials..Digital Tutors seems like a good place to start + Maya's user's guide. Quick question : how do I import my Maya work in Zbrush 4R5??
ok so this week i continued watching the course and repeat what the tutor did by my own and if im stuck at sometthing i try to solve it and if i fail i just watch the video again or google the problem , that's my plan for every tutorial , i learned 1- Some deformers 2- nurbs curve that can rotatte and repeat 360 times to…
Any news when are coming the beginner tutorials, but any ideas if you´re going to partner with learning places as Pluralsight/Digital Tutors? One more question if I learn Quixel Suite 1 and then follow up the workflow primer I´ll basically know how to use Quixel Suite 2?
[ QUOTE ] I believe they are refering to something like Chris Holden's tutorials here: Texturing Sinlge Page Vs. Multiple Materials (Max 8) http://chrisholden.net/tutor/tutors.htm What's this for? An art test? [/ QUOTE ] Thanks for the link mate, and yeah its a task they have on there site.…
So I don't think this is the best time to be learning Softimage... Autodesk is killing it and is going to stop support soon. With that said Digital Tutors has a bunch of tutorials for Softimage that might be worth looking into. If you want a replacement program to look into Modo and Blender both have texturing features…