Heyyyy dude, depending on how much you want to match the face + nature of the concept, you might want to tone down the definitions in the face + hands just a bit. The nose you sculpted is much shorter than that in the concept, and the lips on yours are thicker. The nasobial crease is a little overly defined, which even…
Many thanks for the replies everyone. I'll be honest and say that I did hit a bit of a wall when I 'finished' the project. The original intention was to just model the Ramen Shop itself, the main attraction being all the individual props which would hopefully let me brush up on my texture skills since their geometry is…
Let's start in reverse with #3. Atmosphere: this is completely in your control and it's up to you to decide. What atmosphere are you going for? Industrial? Something like Portal where it feels like a lab environment? You need a clear and cogent idea of what atmosphere you're targeting before you can decide on materials and…
Looking great Chris :) thought I would annoy you with some cloth stuff hehe Basically I think its a bit too busy and looks like you have jumped up subdivisions possibly a tad too quickly. Ive attached a paintover of a few things I like to do that may help you and an explaination below, take with a pinch of salt though :)…
to be honest it sounds like there is a little too much ball sucking in there hahaha. Any time I see someone writing like that like they need to desperatley impress it makes me question their confidence that they deserve the postion. I would try to smooth it out a bit to be slightly more casual, right now its super stiff…
can you post a full pic of her current head? also are you trying to make a realistic version of the character? she may need to look a bit younger I think, you've got some kind of weird darkness mark under her right nostril but that could be a lighting issue, the eye colours needs flipped, you need to reduce the glossiness…
Hi! I'd say if your interested in creating environment assets, don't let a course stop you from doing so. Should you continue with the course, maybe find a way to combine it with your interests. Blender is free to use, for example, or you might get a student license for Maya or Max. You can create new assets that fit with…
Give it a quick go, my initial thoughts... If you load an image without first selecting a preset, it'll flat out crash. That's probably bad :P Doesn't support TIFF or TGA, which is a pain. I think there are a lot of things that will use these formats, they (along with PNG and BMP) tend to be the stalwarts of lossless file…
What kind of game would you put that Building into ? The texturing and ground floor design is impressingly boring and plain for an FPS or 3th person game. It would work for a classic top-down game (RTS or something like Freedom Force with a more realistic look) but then it's missing the details where you'd see them more,…
I have dabbled in 3d and 2d and seem to get side-tracked, or life throws me off whether its a ridiculous job or whatever. I am finally in a situation where I have more time to create art and can still make ends meet. My question involves me wondering what to do to actually get some experience going. I realize concept art…