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Re: Lite version of 3D softwares
Reply by
cracked_polygon
·
Apr 2020
·
Home
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Technical Talk
Thanks a lot dude, I think this solves my concern :)
Re: Relax tool in 3DS Max doesn't work well
Reply by
Deniell
·
Jan 2020
·
Home
›
Technical Talk
Many thanks to you guys. Resex Xform solved the problem.
Re: Weird polygon issues in Maya
Reply by
KeirKieran
·
Feb 2015
·
Home
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Technical Talk
Got it solved before I could reply. Cool deal.
Re: Changing world position offset normals
Reply by
mAlkAv!An
·
Apr 2014
·
Home
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Unreal Engine
One way to solve this is to re-calculate flat normals in the material
2 results
Re: Invisible Meshes??!!
Reply by
saf3hands
·
Oct 2011
·
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›
Unreal Engine
it's okay, i THINK i've solved it by a fluke somehow. :S
Re: Maya default selection color
Reply by
micropolius
·
May 2017
·
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Technical Talk
NVM solved. Sorry I am very new to maya.
Re: (3ds Max) Help With a baking issue.
Reply by
Alex_J
·
Sep 2018
·
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Technical Talk
Pictures of the UV layout will help solve this problem, most likely.
2 results
Re: xNormal strange bake.
Reply by
Mr Significant
·
Feb 2013
·
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Technical Talk
Yes, BARDLER, thanks, I know how to solve the problem.
4 results
Re: 3ds Max 2012: Objects disappearing at frame 100
Reply by
Eric Chadwick
·
Jul 2015
·
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Technical Talk
Oh well. Solved it by exporting as FBX, deleting, re-importing.
Re: Cloth simulating in background, but not moving mesh
Reply by
Jackson31
·
Feb 2012
·
Home
›
Unreal Engine
I solved it, I had to set to GPU skinning, durr
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