Final Entries Final Entry, German factions skinpacks, both German at East and German in West (OKW). category :Historical 1. German Eastern front Armored Divisions color paterns variations : used in Easter front durring winter 43 summer 44. A. Summer B. Winter Workshop upload and preview for german at East can be found 1.…
the way i work on a typical track is i take a generic bass snare 4/4 drum line, then over it i make a main riff usualy 1 or 2 measures, then either duplicate that progresion with bass using either root notes for something simple or embelishing it with some runs, then over that i come up with melodys and such with more…
Day 2: Went for Caucasian female references but ended up making something that looks like an Asian male. :grimace: Still I think it looks much cleaner than day 1! I played with some extremely simple shading and lighting for display, but that was after the 2 hour mark. I also got my main shapes sculpted much faster this…
I modeled a meteor and I imported it into UDK as a Skeletal Mesh. I have been tweaking the mobile crowd setup in the Jazz Mini Game but nothing is happening. I have a destination 1 and a destination 2 setup. I want the meteors to simply spawn and travel in a strait line from destination 1 to 2. How do I set this up…
Nearly finished my basic port for 3ds Max. this little script can start xnormal, bakes high to low and can visualize the result via the Xoliulshader. hope i got not that much bugs. still new to max script :poly142: this tool only bakes one lowpoly in your current max scene. the highpoly has to be finished with some other…
Hey Polycounters! So, I've posted a couple WIPs here (see here and here )but have a bad habit of not updating threads or showing finished projects. Such is the curse of working full time! Either way, I'm hoping to make a habit of posting stuff semi-regularly and not clogging up the forums with unfinished work. To be…
Ah, game music... probably the most underrated aspect of unforgetable experience. SABRETOOTHs list is very, very good and reveals an experienced gamer. Here is my list: 1. Final Fantasy 7 - Playstation 1997 - The best soundtrack by far and belive you me because I`ve been listening to game music since 1986. Noboue Uematsu`s…
Thanks but this is not exatly what I was looking for. However, I have found it. (I saved it at work) For edge ring: polySelectEdgesEveryN "edgeRing" 2; For edge loop: polySelectEdgesEveryN "edgeLoop" 2;
SO! After being very inactive with 3D I decided to make a game out of my universe and that made me realize that I need to learn how to sculpt. I'll be using the retopology technique to start with a very high detailed sculpt and then scale it down to low poly. But so far I've ran into two issues. 1. I can't seem to get the…
I have some HDRIs that I downloaded and I'm trying to get Marmoset Toolbag 2 to read them. It seems that the files are saves as .hdr images and when I try to open HDRIs in Toolbag 2, is looks like it's searching for .tbsky images. Do I need a file converter?