I am trying to sculpt leather armor out of section of a character I have extracted out. Wondering if anyone knows any tutorials, videos, or brushes that will help with this.
I am currently working on a sculpt using concept by Alexis Rives: https://www.artstation.com/artwork/08dq5 I plan to retopo her and bring her into UE4.
How do you reconcile the processes of hardsurface modeling and sculpting to work together? This has been something that I've struggled with for some time, and it's mostly a question of topology. Often, if I'm modeling an inorganic mesh, I'll be adding bevels or control edges for proper smoothing, but this results in a…
I want to get started with sculpting but I'm curious...What do you use as far as hardware to sculpt? Do you use a graphics tablet for the sculpting or a mouse? I would love to know, I'm a noob, lol.