OK so I posted it on the FB marketplace, probably should have mentioned it's the 12 inch figure and not the larger one. https://www.facebook.com/marketplace/item/2342353089138117
Hey everyone! It's been a while - but here is my last episode! http://gim.acanaday.com/?p=238 It's been great having you all as listeners over the years. As I explain in the podcast, it's been awesome bumping into listeners and hearing how the episodes have helped. It really means a lot to me. This episode is all about…
Texture flying off, like "random geometry spikes" is usually a sign of graphics hardware overheating or dying. Not to freak you out, since this doesn't look too bad (this does: http://imageshack.us/photo/my-images/230/53910883bx1.jpg/sr=1), so I don't really think it's that. I'm sorry I don't know too much about this stuff…
Your style has that 'flat' look, I'd suggest using alpha cards for the eyes, it seems to work really well for that. The only title I can think of offhand is Suikoden 3 on the PS2. Don't mind how low-spec this is: http://www.youtube.com/watch?v=KHRajkpM6Ck&feature=player_detailpage#t=231s Didn't someone have a thread in the…
I was able to get a GTX 760 for around $230, here's one [ame="https://www.amazon.com/PNY-GeForce-DisplayPort-PCI-Express-VCGGTX7602XPB/dp/B00DKX0NBU/ref=sr_1_11?ie=UTF8&qid=1384993860&sr=8-11&keywords=GTX+760"]Amazon.com: PNY NVIDIA GeForce GTX 760 2GB GDDR5 2DVI/HDMI/DisplayPort PCI-Express Video Card (VCGGTX7602XPB):…
so much text here, didn`t read 5% :D But is it possible that you are trying to use the process I described here? http://polycount.com/discussion/comment/2363637/#Comment_2363637 If so, I might be able to help. Process is not up to date, I adjusted it a bit, but the basic idea is the same. Currently using it for this…
Yeah I know what you mean, I've got a friend who's a graphic design who wanted to know more about UI for games. So I helped by trying to find examples for him, needless to say I didn't find that many. Here's a few more game UI/icon related ref that I found: http://vinceshayer.carbonmade.com/ http://www.renascent.nl/ (some…
It was changed as part of the new NoiseMaker Plugin to allow for offsetting, using UVs, alpha-based noise, etc. It's going to be updated Jan 23rd with Z4R2b. There are buttons along the corners of the preview window to allow you to zoom in in order to see the details