Good afternoon, Polycount folk! We're looking for an assistant 3D artist for our project, 'Outreach'. 'Outreach' is a Zero Gravity adventure game in an authentic cold-war conspiracy setting, told from the Soviet perspective. The artwork in the game is heavily inspired by real life space stations, specifically MIR. Our…
About us: Tiny Talisman Games is a premium quality art and coding development studio. Founded in 2016, Tiny Talisman has risen from small to large in just two years. We are a high quality service, mainly serving indie devs but have some high end clients also. We cover all the corners of the art and code spectrum when it…
Hey thank you all for replying with all those great comments, I really like good feedbacks like this, it really helps to make a better game. KDR: yes we are very proud of our demo although it's obviously not all perfect! JKMakowka: It's true the buildings are quite large. Tokyo in the demo is something like the 10th…
WarCry: Lords of War Brief description: WarCry has been in the works since November 2007. We will focus on creating a game based on squad combat and tactics. Currently we are in need of talented texture artist and concept artist, as well as one experienced GUI designer with some knowledge of C#. Target aim:Commercial…
Sketchfab & Polycount are teaming up for a brand new, lowpoly contest: the VG REMIX! The VG REMIX will be a 3-week long contest where artists will create lowpoly dioramas of a scenario or setting from one their favourite videogames. These depictions do not need to be in the same style as found in the game they come from -…
Here's a flashy announcement that's going to burn your eyes regarding next month theme: As demanded by members, Next Month Theme is going to be choose Randomly and Anonymously ! Each of you is invited to answer this survey => https://www.surveymonkey.com/s/F2TTK9B <= and add up to three theme. On may 30th the theme will be…
Hello, I read this post stream just today and thought I'd respond. The course is running again from September 17th 2012. I've made a promo video which explains in detail what the course contains and also contains (at the end) some rendered images of the house which is the focus of the course. It will give you some idea as…
Moz: what makes that graph is the font choice and treatment scott: probably the most fun science fiction i've read since the Y2K hysteria, if not i suppose slightly more believable. i think a lot of it is not alarmist, but a interestingly disguised set of romantic yearnings for a more authentic way of life. or something…
Wow this game continues to impress. I have been avoiding the main quest as much as possible. Exploring, helping others, killing things, blowing shit up, looking for stuff and just recovered the G.E.C.K. Found my 20th bobble head as well. My guy is so crazy strong. Terrible shotgun at point blank for the win! AND NOW!!!…
The pistol's barrel - especially the bore - is odd. Gun barrels - whether the more common round or the older octagonal/hexagonal - are symmetrical. The bore is always basically cylindrical, and it's always centered in the barrel. Even an old black-powder pistol will be under a great deal of pressure - more than 10,000 psi.…