in fact thought i'd share all the work in progress animatics that are on youtube... that way you can see the progress... 1 initial first pass animatic... not worrying too much on the 'how' ..just concentrated on seeing if the main high level idea could carry through in an animatic... my thoughts were i wouldn't necessary…
Alright, bishes. Rules and regs. I'm putting this in the first post. If you guys feel there need to be changes, just tell me. Brief Create a post-apocalyptic human-animal hybrid hero or boss character. Make it as awesome as possible. Specs - 20,000 triangles. All characters, weapons, mounts and effects such as flashy magic…
Greetings! My name is Alain Berset and I am a freelance Senior character/Creature artist from Switzerland working remotely. I am specialized in game ready characters. Here is my Portfolio: http://www.alainberset.com My Fields of competences: -Character/Creature Design -Character/Creature Sculpting -Retopology -Character…
ROCKSTAR NORTH, the award winning developer behind Grand Theft Auto, is looking to expand their experienced and talented teams working out of the studio in Edinburgh. For the successful candidate we offer a highly competitive salary, a working environment second to none and an extensive benefits package. At Rockstar North…
Currentely we are looking for an Character Artist and somebody who is experienced in rigging/skinning models. We need to replace the current Rig of our Hero Models because the current one is very old and buggy. The 3 Models share the same Rig. Picture of the Models: The Artist should work in Maya and do the…
Hi, I'm looking for a freelance Rigger to Rig up 2 Characters in January. Please no time wasters so only people who are passionate about their rigs. To apply, Email - jobs (at) giant (dot) ie Attach reference to your previous rigs and experience. All the best Dan
Visionary VR is looking for a rigger on a short-term contract to adjust the rig on a character model created in Maya. There is an existing rig in need of some help. Applicants MUST be proficient in creating rigs that will be performant in Unity 5. Email adam[at]visionaryvr.com with a link to work samples to apply.
Hello! We are looking for someone who can join our team as a 3D animator/rigger and rig/animate our character. The project will launch in a month and we can offer % from the project to the artist who joins us. The team fully transparent. WE CAN'T PAY FOR THAT, only can offer the %. (Project value around $1 million, so just…
Replying specifically to this snippet from your original post: "I often discover when Senior Artist or Art-Director from such a studio have a profile, and guess what? Among "personal projects" they very often post mind-blowing and amzing stuff that is really jaw-dropping in my eyes." I understand you're mostly referring to…
Rigging in ModoSE is pretty damn sweet. Heat only works for enclosed meshes so I suppose not really useful for dota, but smooth wieghting, painting and smoothing verts is a breeze. Current state of the Plaguerizing Papal: https://dl.dropboxusercontent.com/u/15441325/dota/contrast.jpg I think I will invert the colors on the…