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Re: Capcom Mobile copies 'Splosion Man... poorly
Reply by
Jeremy-S
·
Jan 2011
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General Discussion
Now that's logic that makes sense to me. Ignore function FTW!!
Re: Development log - Building a complete car from scans - VR Game dev
Reply by
AlecMoody
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Jul 2017
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3D Art Showcase & Critiques
More functionality work: https://www.youtube.com/watch?v=lRbw6FPNZqo
4 results
Re: Cyborg
Reply by
woogity
·
Oct 2009
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3D Art Showcase & Critiques
interesting design really cool and functional looking shoulder design
Re: Hard Surface Stuff
Reply by
bbob
·
May 2010
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3D Art Showcase & Critiques
Using the search function: http://boards.polycount.net/showthread.php?t=65985
Re: Kriss Vector II Gen
Reply by
Klawd
·
Jul 2017
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3D Art Showcase & Critiques
I have to agree ;) Renders are much more functional this way.
Re: ZBRUSH 3.izzle gave me a BONERizzle!
Reply by
Muzzoid
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Aug 2009
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already posted 2 times before... search function man.
Re: Planet Shader for Unreal 3
Reply by
hobodactyl
·
Oct 2009
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3D Art Showcase & Critiques
VERY nice work man, thanks! The functionality video is great!
4 results
Constrain Loop Tools (Curve/Straight)?
Topic by
Playdo
·
Apr 2010
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Technical Talk
3ds Max - Graphite - Loop Tools - Curve/Straight - Constraints? Is there a way to constrain the Curve or Straight function to Edge/Face?
(Maya) snapping border verts to closed Curve
Topic by
onionhead_o
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Aug 2012
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Technical Talk
is there any functions/tools that snaps vertex of the mesh to a curve ie circle cv curve. scripts are welcome as well.
Re: Edit a mesh with weighted normals.
Reply by
cptSwing
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Aug 2020
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Technical Talk
There are a variety of MCG's with conform / shrinkwrap functions.. though my success has been mixed.
2 results
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