I have noticed that 3d takes a lot of time. For example, at the start of my 3d journey, I modeled Daewoo Tico in 100 hours: https://www.artstation.com/artwork/0ngAey My other works on Artstation also indicate work time, so that one can compare.
Ambitious project! I'm looking forward to the progress. I see that you've added sidewalks in the streets, is there a worldbuilding reason for that? Cause I've never seen any in european medieval town. If you look at photos of Montpellier for example, which is where I'm from, the historical center has no sidewalks because…
A vertex coordinate is a mathutils.Vector object. You can rotate a Vector object by multiplying it by either a mathutils.Matrix or mathutils.Quaternion, in this order: rotatedVertex1 = myQuaternion * vertex.co # Using a Quaternion, or... This will rotate the vertex around its origin. Edited for clarity: if the vertex…
It really depends on what game engine you want to use, but here's some examples of it action. [ame=" https://www.youtube.com/watch?v=0V6bit8PrZo"]Advanced Vertex Blending Material - UDK - YouTube[/ame] [ame="https://www.youtube.com/watch?v=rdWrWfL5E4c"][UDK] Flowing Lava Vertex Blending Material - YouTube[/ame]…
Animation Master 79.99 for one year, or 299.99 to buy. http://www.hash.com/ Examples: http://www.youtube.com/hashinc2007 Blender 2.49 Free http://www.blender.org/ A few years ago I was really looking forward to Reflex. But it doesn't seem to be going anywhere. http://www.digitalfish.com/products/animators/ As a…
Why you don't let me finish editing my post >:O. Well I'll just give you an example of how far I got by going to an art school for 2 years. http://faltzer2142.deviantart.com/art/Lyla-291739230?q=gallery%3Afaltzer2142%2F38323640&qo=1 Horrible right :) . And this is how much I progress in 3 months by watching online…
Hey Hayden the model turned really good. Design reminds me of the halo battle rifle. If you get any time to come back to this add in some edge wear. Even just the slightest bit. The grunge seems sort of just tossed on which is sort ok if you're going for that really worn look but the rouhness just doesnt seem to have…
you can mask by UV position - just mess with the texcoords (eg. clamp them - theres better options but I'd need to have the editor open in front of me to do it) and use the result as a mask for a lerp (don't use switches/branching, its very bad for gpus) edit: knocked an example up in designer instead. this will give you a…
POSITION FILLED We are looking for a rendering specialist who can help us come up with a couple of things 1. We need someone to help us come up with some renders for a new airship tabletop wargame we are creating. You will be responsible for finding the rendered look of each of the factions we have (they are generally…
I recommend you inspect some existing 3d models of rifles matching your standard (e.g. search "rifle" on sketchfab, check UVs). Unlike in your example, you will find that on several rifles the UVs of the stock consist of 2 islands with the seams running vertically along the gun. UV islands shape represent shape of the mesh…