well he does have a few good points, and give the guy some slack he says out right his portfolio is crap... I can tell ya I would at least like someone at the game companies to call me back or shoot me an email and say "sorry, we just aren't interested at this time..." or "Your current art does not meet our standards" but…
Nevermind the whole free marketing and interest generated by having a shitload of people playing your game and showing others how much fun they're having. Beats paying thousands of dollars to an ad agency if you ask me. I shudder whenever I think how much money is spent on advertising games like Call of Duty or Rockstar's…
dakiaiu: 3Dcoat has a bad default renderer. Emphasis on default since things like that can be fixed. Unless you're willing to go dumpster diving for that information, it's going to more or less look like that. There are lighting and visual adjustments you can make in the upper right corner of the viewport underneath the…
Honest question, Moose. What do you love doing? Or more simply, what do you find yourself consistently doing week to week when you're not doing school work? As Marcus Mumford has sung, "In these bodies we will live / In these bodies we will die / Where you invest your love / You invest your life." These aren't pithy poems,…
Okay i haven't managed to update (even though I did manage to fix the mirroring problem even though that costed me a little bit of detail) much on this model but here you go crits and comments are welcome. I have came up with a story for this guy and what do you guys think will add more character to his face Name: Unknown…
In terms of horsepower, I'd have to say the PS3 has more processing muscle under the hood. In terms of optimization for realtime rendering, I would say that the 360 was built with that in mind. The PS3 has more overall power, but was designed for more general purposes. The 360 is somewhat lacking in strength, but its…
Hi All Just wanted to ask other game environment artists about your thoughts on using zbrush ,mudbox ,etc as a primary tool for creating textures for environments. I`m asking because i`ve been working in the field for about 20 years and i`m still not convinced about the workflow of zbrush,etc in creating textures. Yes I…
the most critical suggestion I would give right off the bat, is use artstation. It is hands down the biggest art portal an easiest way to get your art seen by people hiring in the industry. the days of personal portfolio sites are dead. the upsides are huge with AS. you can get people following you, which means more…
Great work! It's funny, I actually planned on going on a modeling/texturing spree of some of her weapon work here soon too; one of your daggers and the ram mace were on my list You definitly have the right direction and your modeling skills capture the essence of your concepts, But your textures are lacking to capture that…
That time is right now. Actually it's been possible for a while now. How? You put Bach's violin concerto's into a game. That's what I mean with games being all other media wrapped in one. You can put any other media in a game, but not the other way around Can you make portal as a boardgame? No, you'd have to change the…