Been workin on some guns in my spare time but wanted to do something besides your day to day modern stuff. So I present this prototype called the Furrer 1919 designed by Adolf Furrer, who had a weird obsession with sideways actions...and the toggle-lock. Workin on the unwrap right now but here's the high poly. UPDATE…
Ok I feel like a right prat at the minute, i cant for the life of me get an AO map to render in Max 9. It just pops out blank. Its for a simple 1k triangle object that I have already UNWrapped I can render all the other maps fine it seems though. Using the MR render engine, any ideas whats up?
Hey I've got a question. I want to attach 2 seperate meshes each with their own bones and skin modifier, but when i try to attach by just using the attach button under edit mesh, the mesh that it inherits looses its skin modifier. What would be the best way to fix this without having to re-skin the mesh? ( I use 3ds max 9)…
Concept done by the talented FZD graduate Greg Westphal and can be found on his drawcrowd page here: http://drawcrowd.com/greg/projects/mjmynzk1lteyltiyltm4?pos=9 Please offer critiques and so I can make my future projects even better! Concept: Final Render out of Toolbag: High Poly Sculpt: Head Sculpt:
G'day! Late to the party on this, I'm hoping the month deadline from now forces me to get my act together :) My chosen anims are: 1- Run 2- Dance I'll be using the Monarudo rig found here: https://www.characterrigs.com/monarudorig.html https://www.characterrigs.com/uploads/9/7/2/2/97229934/monarudo-product-06_3_orig.jpg…
Current-gen as in by todays day in age standards? I don't mean to sound biased or offensive, but a lot of these kinda look like hero's you'd see in a more medieval setting. Don't get me wrong, these are awesome silhouettes :]. I may just be mistaken on the current-gen aspect ;]. I personally really enjoy the look of #1, 6,…
WIP 9 Refined edge wear and damage on body and face. Fixed face errors. Added eyelashes. Still trying to resolve how to get the upper torso to 8k tris without losing silhouette landmarks. Any feedback? Anything that could be improved? I keep thinking at this back end of the stage, I'm missing how to get this to really pop…
Id like to suggest getting some paper/Pencil/Pen/Ruler and go out and draw some vehicles in perspective. http://conceptart.org/forums/showthread.php?190982-Tons-of-Tutorials-Guides-and-More!-(178-links) Also check this out if you haven't already. The assignments 1-9 under fundamentals are a good perspective practice Good…
i find meaning in bringing happiness to people. there's lots of world problems that started with people trying to Help Africa or whatever. if one kid plays a game that i worked on and it brightens his day then i'm good. why? they've been around for like 9 years and making money for most of those (I mean, I gotta assume, as…
7 is really nice and fun in a sense that there are a lot of sharp geometry and it look overwhelmingly agressive , you can also do a lot of design choice with that one and even light effect will be simply effective i also like 9 it feel like you are grasping for salvation from a pit and he is just wactching you and hanving…