When rendering materials in DDO, only vertical features of the normalmap shows up in the result. -It's like it doesn't "see" all the normalmap colors. It seemed to start with 2.1. -And only in projects created in 2.1 Reopening and adding a new material to an older project works fine. I have tried to reinstall, to no effect.
Hi guys ! There you go my last realtime model for this year Comicon Challenge on gameartisans.org, hope you like it! :) Lobo, 50 years old dude...:) TURNTABLE http://vimeo.com/15901911
Looking to hire an experienced 3D character artist for a fixed-price commission. US-based only. The deliverable is a production-quality Character Creator 5 (CC5) character built on the HD facial profile — 262 blendshapes intact through UE5 export via Auto Setup 2.01. The character is a semi-realistic stylized human female…