Hey guys, beginner here and was wondering if anyone had something like this but for the human body: http://gurneyjourney.blogspot.com/2008/05/color-zones-of-face.html I've been looking everywhere but can't seem to dig up anything. The closest thing I found was another polycount thread where one of posters mentioned that…
I do not care if this is true or not, I'll always pretend that it is. http://www.boingboing.net/2008/09/26/wade-davis-an-inuit.html Davis: The Inuit didnt fear the cold; they took advantage of it. During the 1950s the Canadian government forced the Inuit into settlements. A family from Arctic Bay told me this fantastic…
Hi All Having recently purchased a book by two of the guys from Panzar Studios (3DS Max 6 Animation With Character Studio 4 And Plug-ins), I came across htis snippet from the start of chapter 5 : In the latest version of character studio, Physique has more features than Skin, but they are more effective only on models with…
I am trying to get the rain texture to pan slower when the vertex normal direction is facing upwards. Below you can see the shader network and a screenshot of the result. It seems like the engine only chooses one normal direction and in those cases the result comes as expected. However when the normal direction is…
Thanks for all the feedback!!:) It seems that my lightmass settings were causing the funky lighting on the building. Did a little researching on the settings today and played with the lighting some. @Sebvhe: The texel density of the wood is much lower than the other assets. I have been meaning to get around to re-texturing…
Hey man, your reference image is cool and I'm looking forward to seeing what you do with it. It might be better to start by modeling this in a T- Pose and then posing it once you are happy with the figure of your character. This will allow you to use symmetry as well as check your character against a number simpler…
@MiAlx : I don't expect the school to make me a professional, I know that I have to work hard during the course. I mainly see school as a controlled learning environment, in which I could make some contacts and get my hands on some tools and tech I normally couldn't. I'm definitely leaning towards the free school. Besides,…
I think you should do more to hint at the body beneath the drapery. Check out these Greek statues: notice how even though they don't completely reveal the form (though some statues did), they give quite a few hints. http://images.travelpod.com/users/bubba_oliver/1.1217682000.greek-statue.jpg…
*Flashback* Mar 11, 2008 This kid posted a comment on shacknews asking for career help. He was told the following things by both gamers and professionals: -make sure you're 100% positive you want to be in the videogame business more than anything else -You need more practice. your best work will come from things you do in…
It looks great! It sounds like you guys have put in a lot of time in making it fun and balanced. I have an issue with the damage to the second floor shown in the middle shot. Concrete floor? It doesn't look to be made out of wood and it isn't sagging? Something like that should be handled as a custom model/prop, where you…