Hello, There is a new PixaFlux release (2017-12-12). In this release we're introducing the Zig Zag Tiles node, which generates seamless zig zag tile textures from multiple image inputs. We've also uploaded a new Common Tiles video tutorial to YouTube: https://youtu.be/A3u9aWtBL8U We're also announcing our first contest:…
Hello, I have fiew questions. What is best way to aproach this to achive this effect? If u take a look at this fang: https://s24.postimg.org/r53rhdj1x/fang1.jpg https://s24.postimg.org/4xwhmq8et/fang2.jpg You can see that is has similar pattern and surface of the fang changes a litle.…
A couple nights ago I had a HL2 related dream. I had finished the game a few days earlier, and I hadn't played it since, so I don't know where the dream came from. Anyway, so here's the dream: I was Gordon Freeman (of course), and I'm pretty sure the dream took place shortly after the end of HL2 (maybe a few days or a…
@DbDibs You pretty much answered your question from my standpoint which is: depending on the concept. For me this concept has some difficult angles as well as this challenge, which I'm aiming for accuracy. Normally I'd wing it and adjust the model proportions afterword, but I want to focus on a stronger foundation and then…
DWalker - Cool! Thanks for the feedback dude. Yeah, that image of the three characters together is definitely out of sync. All I really did was take the the three seperate characters from their concept sheet and slap them together to see what it would look like. The fairy wing tip is definitely useful, I admit I was being…
So I decided to just move into the block out of this model where I can elaborate a bit on the concept. I was going to finish the concept off in PS to make it more Sci-Fi, but I'm just going to use my more artistic license on the modeling portion. Before I move on, I was wondering a few thing in this whole HP to LP…
I've played Diablo 2 and Starcraft more than any human should be allowed to play a game ( competetively, and in a legit D2 PvP clan). And the one style choice that bothered me about the SECOND game from the First game was how I wasn't ever scared witless in the second one. In the first one, when we first encountered the…
Yeah man no problem, it's fun to help out a student now that i'm no longer one :) . With marmoset and using OBJ's i've found it's sketchy if you are coming from maya, sometimes i'll exort and get those horrible things and then i'll just reexport the same scene without making any changes and it will be fixed, it seems more…