I'm trying to understand how to correctly subdivide and keep topology consistent for creating hard surface models, iv'e tried to find some infomation but i cant seem to get what i need, maybe i havn't looked hard enough but i was wondering if anyone could help me out. Here is the model im working on, it's just a simple…
I'd have to agree with the comment above. To add on a little bit, it's sort of a complex or abnormally shaped object, so utilize the wear to tell the viewer how it works, and give some story about it. The scratches in the middle of the orange part seem very unusual. How did they get there? What about the handle? One would…
Hello there. I want to know that how can i sculpt hard surfaces ? I am not asking how to create a hard surface object in mudbox. I am wondering how can i sculpt an hard surface object (imported from maya to mudbox). For example i tried to work on a very basic building. I used split edge rings in sides to maintain the hard…
Well if this is going to be used in the scene, then you need to punch it up. You'll probably have a much easier time if you started over one more time. This time use floating geometry like Saidin said. If you use more floating geometry you'll not only work faster but it will be easier to add detail to each floating piece.…
Ok , so im supposed to be in vacation and i brought my external hard drive ( with naruto and some other stuff ) and everytime i connected it it was amazing no problems wjat so ever. Te most that the hard drive gets is to be standing still without anything that could damage it. I turn the PC on , plug the hard drive and…
Good foundation but I would say just spend more time refining the materials and hand-painting in some wear/damage. It looks a little uniform and lacks character right now. Think about what level of wear you want, and maybe ground it into storytelling/environment. Is it supposed to be heavily damaged? Is it just normal…
Its good to see this kind of discussion without it turning into anti-anime. I hate to see hate for "anime" template get in the way of obviously good art. As for the question at hand. I've asked a friend of mine before, her answer was thus: "We whip our artists."
Gah, my kindom for something resembling Max's hard edge system in Maya. This normal tweaking malarkey is really annoying. Anyway, at the moment its refusing to make any edges hard on my polygon based character. No idea why this would be. Its evidently got something to do with the way my model is built because If I just…
Maybe a useless thread but what exactly do you write in your resume if you don't have a job? Nothing? Something? For example linkedin. My current position is no position since I'm unemployed. Do I just write "unemployed" or leave it empty? Leaving it empty will of course give my resume a hole in it which is usually frowned…
Few things. Blood wouldn't spatter on the blade like that. It would be coating the blade with a few speckles here and there, but mostly coating. Second blood would only dry on a blade if it were left over time without use and in that case it would more likely cause rust than just dry. I would just remove it honestly. Blood…