hey man, nice work you got here, I really like that last image of the small compund area. I think you can add more details here and there specially inside the train(second last image), the lighting inside can also use more work. but nice work over all. Just needs more debri and set-dressing and it can be awesome. this is…
Gonna use ndo for a lot of the detailing, and dw, I also have a higher poly, less triangulated version for zbrush sculpts - not that I coudlnt just convert the shapes to dynamesh and then retopo that for quick sculpt work, it'll be finnneeee! I think im going to experiment with unreal detail maps and substance designer…
Hi, I'm a guy who really likes creating custom skins. Let me start off be saying that this skin is absolutely beautiful! I doubt you ever go on this thread anymore though, but if you do, may I have the model for this skin? I am an expert in remodeling champions, one of my best was…
New version 1.7 is here! It brings 2x-5x performance improvements, ability to load multiple brush files at once, new default group colors! What’s new: – Various optimizations and speed improvements to UI & loading brushes, in many scenarios speed improved by 5x, especially on Photoshop CC 2014/2015/2017 – Loading of…
Once you follow FatAssasin's advice and understand Skin a bit more, you might benefit from using the tools on this page. Look towards the bottom for Skintools 1.32 (more help on this one), SkinToolsEnv 1.41, SkinWeightingTools 0.5. I used to use these a lot in 4.2. http://www.scriptspot.com/Main_Scripts.a...skin&Page=2…
Thanks Gauss. I was going to put the ejection port off to the side and above the muzzle. But your idea of having the support struts would look more interesting. I'll have to play around with is a bit. If any one asks I'll just call it a second or third variant or something. I think that the butt/stock (??) is the only part…
thanks for all the replies. tried to take everything into account... added some more detail to his face and gave him a jaw, added some polys around his legs to help with animation. better or worse? figured i'd try and do some stuff for the arcrise project... nobody seems to want to do the animals, its good practice, and i…
Well, looks like the 'vette is gonna be a no-go for the trip. The list of small things nearing the 'broken' status before I even get to the engine is long enough for me to not want to take the risk. Sooooo~, I'm taking my dad's 1995 Cadillac Seville STS instead. It's a willing substitute, though. That Northstar motor has…
Anybody know what the maximum size of a mesh is inside 3DS Max? I'm using the 64-bit 2015 version, and trying to make a 1:1 scale sphere of Earth's size, for later use in a game engine. It might be down-scaled later, but we're working on a realistic simulation game so it needs to be as accurate as possible. I'm having…
Hi, I am using Photoshop CC 2015, after editing a mask I constantly get an error about "this functionality may not be available in this version of Photoshop" when Ddo tries to create the mask. Another problem occurring is that the C SHIFT CLICK to assign smart materials to a certain color id does not seem to work properly,…