that sounds entirely plausible to me. It basically guarantees a fixed cost per tile which is quite a nice thing to have if you're making a game that needs to run on shit hardware and can't use any of the fancy new methods we have of handling memory.
rename this to mcr, put in your macroscript folder, run once. then you can put it on a hotkey Anyways, will convert that PDF to a thread so we can conserve it better, good idea @"Eric Chadwick" ?
speed running is beating a video game as fast as you can. apparently these guys record themselves and post their leet speed running skillz online for all to worship. http://speeddemosarchive.com/GameList.html
Was searching for a free image viewer that supported this and discovered this: https://github.com/woelper/oculante https://www.reddit.com/r/rust/comments/ma6eza/oculante_yet_another_image_viewer/ Author seems very active. Edit: giving it a go, some other nice perks: -super fast -can run multiple instances -can preview…
a 12900k running at 2.72ghz? win 10 ? assuming it's not running at 105degrees ... is the encoder running on the efficiency cores? (they'll be the last 4/8/whatever listed in the CPU graph) - those are incredibly slow and deeply unsuited to tasks like video encoding afaik win10 still doesn't have proper scheduling for…