That sure is a protracted way to make a polysphere. I'm not saying the tutorial is bad, actually it's that 3DS Max doesn't provide such a commonly used primitive. I can make a polysphere in just 3 steps in Blender: Add cube (shift-A), subdivide cube(Tab>w>subdivide), scale to sphere (alt-shift-S). Metalliandy even made a…
Project i made for Uni, had to model, texture and render a sci fi city street, tried to do my best due to time contraits but im pretty happy with how it turned out ! Software used : 3ds max 2016 Vray Photoshop Here is the render and a clay viewport ! I am looking for critique and feedback on it ! I will be working in…
Begin protracted training montage Ok guys, I really need the practice so I'm going to be doing a head sculpt per diem until the start of Siggraph. Unfortunately I can't really work weekends because I wont have access to a good computer anyway here is the first sculpt this week, i decide to go with something low key and…
Hey all! We are a group of students who are in their third year. We are currently working on our game called "Slowo" (The Word) which is set in the 8th century lands of Eastern Europe. The game has influences from the whole spectrum of Slavic folk, culture and mythology which is not usually portrayed in media. Our game has…
Hey all! We are a group of students who are in their third year. We are currently working on our game called "Slowo" (The Word) which is set in the 8th century lands of Eastern Europe. The game has influences from the whole spectrum of Slavic folk, culture and mythology which is not usually portrayed in media. Our game has…
A master material set would probably help but for me it's all in the planning. If you want something cohesive, stop going off and doing whatever you feel like doing at the time. Put together reference documents (like a design doc. Feelings and colors and references to existing art and games for you to draw on), and a…
ok. i have to add something. this shouldn't happen any more. **WARNING: RANT RIDDLED WITH UNCONFIRMED FACTS** this is a game that is NOT AAA (not a fault against it, just a fact) this game will NOT be widely distributed in retail locations (so requires no mass production of physical goods) this game's initial funding WAS…
Aw cool! Also I listened to the whole radio thing, you brought up some really interesting points. I understand what you mean now about the whole misconception of evolution and the final product, and I think that's extremely important to teach kids. I feel like it'd give a less egocentric view. Like: "We're all essentially…