Greetings, I am Chris, the developer of Kenshi, a sandbox RPG currently in alpha stage and available on Steam. www.lofigames.com http://store.steampowered.com/app/233860/ Currently most of my team is made of freelancers and I need more people in-house. Pretty much all positions need filling, and I have a shortage of staff…
My thoughts are unpaid internships don't count, working in related fields doesn't count, doing a few freelance jobs a year doesn't count. If you can fully support yourself by freelancing (or selling assets) or working at a studio full time, that counts.
I've been able to track down a small russian team that seems to be making progress recreating Freelancer in Unity Engine. Going to shoot them an email and see what exactly their plans are :) http://the-starport.net/freelancer/forum/viewtopic.php?post_id=39709#forumpost39709
True. But you're freelance building up something, so you have to have some reward from doing it right? A little removed from inner-office politics, but still an email away from the BS :P. Freelancing is a monster, even for the right client.
This would make or break it for me because I typically need to deliver PSD's to freelance clients. It's also why I haven't been able to adopt SD yet, despite wanting to. Please add this feature, as I'm certain it is absolutely necessary for most freelancers.
Is it possible that it was someone from outside the company that did it? If they hired a freelancer on a contract to create some assets, it could have been that particular freelancer that nicked the textures. Unfortunately, it'll still probably be the S.T.A.L.K.E.R. team that's in shit up to their eyeballs instead of…
Hi fellow artists and developers. Name - Petro Hawczak Location - UK, Hampshire Role - 3D Keyframe Animator and Rigger (Maya) Seeking - Freelance or On-Site Experience - 6 months (Freelance/University Teaching) [vv]122885423[/vv] Please feel free to send me an PM or email on petrohawczak@hotmail.com for more information.
Hello, After complete my position as Freelance Character Artist on divinity original sin 2 where I create civilian clothing - NPC’s - player armors and weapons. After this I made several freelance work. Now for 2017 I am looking full-time opportunities. Portfolio: https://debrabanderefrancois.wordpress.com/
Hey everyone! I am still open for freelance work and commissions and looking for work. Please contact via my email: lwakefield3@gmail.com if you are interested! Here is some recent work of mine, which includes some Pokemon art and freelance commission work.
freelance, would depend on how hard you work at it. if you have the contacts to have steady work or not. If you have the work coming in, ya, you could EASILY make that much. But, if you cant get freelance opportunities, then you could make alot less.