```Trash Panda Entertainment's Eternal Wars project is seeking awesome people to join our team. We are looking for the following: - 1x Level Designer - 1x Environmental Artist - 1x UI designer - 1x 3D Character Artist What we expect: - Age 18 or older. - A portfolio showcasing relevent experience. - A minimum of 32 hours…
Hi there Polycount! More info on the model at the bottom of the post: The fur cards for the arms and shoulders were setup in zbrush with fibermesh. I wasn't quite happy with the result, so I manually placed the ones around the legs. I'll be going back to the other armor parts and adjusting the card placement on those. The…
Thanks Eric For some reason I thought BTT is just a redesign of RTT UI with no much of a difference but now looking deeper into it I see it does have more options. Never used it really. Does it allow baking rays go trough alpha clipped materials, alpha cards , bake cryptomatte , fur ? pc. Chat tells me BTT can't render…
With SSX coming out in two days I decided to do my rendition of Psymon. As a long time fan I was really disappointed with the redesign of Psymon in the new SSX game because they didn't keep any of Psymon's trademark features at all. This is meant to be my take on how I would have wanted Psymon to look like in the game.…
Hey everyone! Another semester starts and thus another exciting assignment! Low Poly Animals. Fun stuff! Challenging myself a little more than usual this time around by auditing this Character Development class, which means I will be more on my own than previous classes, but I'm sure with the help of all of your wonderful…
Hi everyone, My names Lewis and I'm the Co-founder of Shadow Art Games. We are seeking artists to join our ever expanding team. About Us Shadow Art Games are based in the UK, but we work with many developers based all over the world remotely. The Project We are currently working on an exciting and ambitious project…
So I think I nailed down the modular pieces and repeating elements at this point. I am also pretty happy with how I designed the rest of the lab. Top view. This is the right side of the concept which you cannot see, in the concept. I added overhead pieces which I want to make some type of venting system because it looked…
Also : precision matters. Zbrush is great at providing instant-fun results, using things like the clipping curves or the highpolish brush ... but it is irrelevant when it comes to precisely handling the connection and intersection between shapes. Like here : As a matter of fact, I do find that maintaining a hard edge on a…
Honestly, everyone has their own idea of crazy. I remember a while back there was a make something grotesque daily 3d thing on cgtalk. I just brainstormed it out, jotting down what made me feel grossed out. I tried getting feedback from other people but nothing really struck me as a good idea. I mean, zombies could be the…