Hah! I'm making him for the goku expansion pack. Death and War must band together to stop Goku and Vegeta from destroying Narnia. I'm making his hair flat down so i can pose it later, me thinks? I'm not familiar with the character pipeline. It seemed more versatile to have it down vs up. I don't know if you remember this…
Hello everyone, I just released SFS - Spreading Fire System V 1.1 update! https://www.youtube.com/watch?v=9UdB99XSFiw&t=1s Features include: - Set solid object in flames (Customizable) - Set Vegetation in flames (The Vegetation Engine Support) - Flames spread automatically from the chosen objects - Editor tools. Easy…
I'm a self-taught Environment Artist with a true passion for art. Focusing on photo-realistic environments, including vegetation, PBR materials, tileables and props. Always trying to find better, more optimized and efficient ways of making art. Currently looking for full-time employment at a studio. Software knowledge* 3Ds…
Hello guys and girls :) We finaly released the game and i would like to share with you some of my works. I was responsible for creating some environments, vegetation ( trees ) and all the skill effects ( first time doing VFX for games ). I hope you like them. Artstation here -> https://www.artstation.com/massconfusion…
Update! Started with adding vegetation to my scene. For now it is only ivy, but more vegetation is on the way! Also decided to remove the 天 symbol on my lantern. This way the scene feels more neutral in my opinion. Instead I added a burned out candle which adds more character to the lantern, this way I can also add some…
Update! Ok I know I haven't updated in a while, but I've been busy, and I finally got around to boxing out the scene a little. The layout is in brainstorming process, so if you have suggestions, please let me know! Note that this is 100% boxing out/ brainstorming results, so nothing here is a finalized piece except the…
@Sage Thx man. Yeah, the minion idea seemed pretty nice, but Riot beat me to it ;p Hey guys I managed to finish the High Rez and Low Rez meshes of my dragon den. I'm done with the baking and will start the texture soon. I'll add the vegetation with the alpha map once I'm finished with the rest. I reserved a spot on my…
Great result! I like how you handled your color palette - the red materials mix especially well with the green of the vegetation. Maybe my only criticism would be that some of the wood and brick textures are too noisy - some of them seem to have really strong normals all over, and it might be better to tone down your…
Hi All I remember properly about a year and a half ago, there was a post on here about a piece of software that enabled you to make decent looking plants, vines, general creeping vegetation. I remember trying it along with a bunch of you other guys and quite liking it. You could export a max scene and set the point you…
Let me recap what I am doing specifically right now: Trying to nail the art style and setup of the core elements of this environment. That is, nailing how I want to use rocks, vegetation, water and texture blends to dress an entire forest area. Once I nail that in a small area (seen below) I will use these techniques for…