Hey guys, I`m looking for some advice on something I've been thinking about a lot lately. I'm currently working in a small studio. My official title is 3d animator, but I am essentially a generalist. Been here for 2 years now, but I feel like I am in a rut. I am not learning anything at work, or really becoming a better…
Thanks for the responses everyone! Thanks Eric! :) That's a great point and it’s something I am learning now. On a positive note, I am having a lot more fun now that I get to work on my own things, even though I am making negative money doing it lol… Zetheros, I still don’t know how bad it is. I just interviewed for a few…
I think I worked out the problem I've been having. After much brain-wracking and frustration. Partly it's that I don't need to try so hard to make "planar" mean "flat planes"; volume is fine. The other part....Hmm, I think something maybe just clicked in how I'm supposed to look at the reference. Also, I paid proper…
Another crit on her head with a quick and dirty paintover: Her head from the side is too wide and looks like it all is slopping to the back, her forehead will also need to be brought forward a bit. Her ears are also a little too large, the earlobe should stop at the base of the nose and the top of the ear stops at the…
Hello! This is my very first time using PolyCount, and what a better way to introduce myself and the situation. My name is Brittany Batchelder, and I'm a professionally working Illustrator & Writer for the Book/ Tarot & Publication industry, and currently a freelance 2D Concept Artist w/ 3D Art Skill-sets. UPDATED: June…
It's sot of hard to resist , a subject somehow looks ok at close inspection that way. Same issue you have when draw something on a canvas up close and often need a few steps back and try to catch an impression your work lefts in a corner of your eye. While Zbrush does it automatically since you go from low res to high.…
@Jedairusz : @Jakro is correct, it's all just bakes, no attempt to add color or tune value has been made yet. However there's actually no normal applied it's just a diffuse map made from compositing all my baked maps. My plan is to get things all baked out before going forward with color, so I can adjust values/colors all…
Here's a step by step I wrote a few months ago. I haven't posted it around, frankly I am a bit ashamed cos I feel I am a hack when it comes to art (never spend too much time with my art fundamentals). But I'm looking for feedback anyway. Thanks in advance. Painting Cassy's Face 1. I didn't define her face too well in the…
It only works in edit poly mode. If I stack a unwrap uv modifier on top of a editable poly modifier without any faces selected, when I try selecting the faces in the uv modifier. I can't select with step mode.I have to select the faces using step mode first before I add the unwrap uv modifier and this prevents selection of…