> A little over 15 months ago, I began to fiddle with the idea of building my own desktop PC, and I drew the first concept sketches of what I wanted it to look like. I wanted to give it the feel of a gaming console, so I wanted keep the machine small and lightweight, and plug all of the interface devices into the front of…
First of all thanks everyone for the appreciation and the support @ Darkleopard: as far as i know maya doesn't have smoothing groups like max, but anyway it should work in a similar way. If i remember correctly (from some stuff i've seen around cause i've never used maya directly) you should be able to decide if you want a…
Sirdelita: I, uh, am not entirely sure what you're saying here. man_o_mule: Sexy spy glasses might be cool, but I'm not sure about it. I want everything to be as absolutely readable as possible, and I think adding glasses might muddy things a little. We'll see. n88tr: I've considered making her breasts even bigger, but I…
Does anyone know why basically any base color/albedo gude says asphalts including old/worn ones base color should be darker than any random grass/ foliage albedo and yet I see it every day that a grass is usually darker through a day until late afternoon at least toward the sun only where we se lots of grass translucency/…
Awesome! I'v been looking into SSS for my newest piece of the portfolio, using SSS as the main source of light! This will be invaluable, I'll contribute any of my findings as well.
Started on his face again, trying to develop a nice sss material. Getting a bit confused by the different monitors I am using, does this sss image look too dark?
So neither foliage or sss shading works? I didn't know that you need to go something other than opaque in order to get sss working. It would be very strange.
So for all of you who haven't seen the new Samaritan Tech Demo of the new dubbed 'Unreal Engine 3.975' You need to check this out: [ame] http://www.youtube.com/watch?v=XgS67BwPfFY&hd=1[/ame] However it has only come to my conclusion that UDK not only now supports Direct X 11, but also supports all the new features and kick…