Hi So i saw a clip of a 2d gameengine, i forgot what game it was for aswell. But in theengine, it was more or less like a blank canvas. The artist showcasing drew sum robot thing, with arms and other parts, and then started to bend and rotate parts. and suddenly he ha a playable character jumping around. The intresting…
Hmm its interesting that we are talking about tech for games, but does anyone care about new story and gameplay for games? Cause as a gamer I am tired of playing shooters that are based on some country fighting a war with another country lol. I mean cmmon, the more time passes on the more worse things get dosent matter if…
@Justin - I'm not angry but I find it intriguing, as I said I'm not trying to flame or troll but my opinion has been carefully pieced together. I hadn't been taken in by other people's perceptions or entirely by the reviews. That's why I took to experiencing the game firsthand and upon reflection the reviews are fairly…
The Company Skyborne Games is a Los Angeles-based indie game startup creating core games on the mobile platform, founded by former Riot Games developers - the team behind League of Legends. We believe that a small, highly focused, multi-discipline team of talents can create amazing games that will win the hearts of our…
We are in the process of developing an anime-style indie game in Unity, with emphasis on character presentation and stylistic visualization. The project is currently in active development. Core systems are in place. Iteration is occurring. It is currently composed of a programmer, an animator, and a 2D artist.…
Hey fellow users! After seeing all the wonderful forums and community activity, I decided to start a WIP thread for my project. Currently, I am still in the sculpting and hi-poly phase and am pushing myself to get out of that by chipping away whatever I can. My end goal is to get this game ready by the end of February, so…
Hello! Recently we started our second game project at our school (FutureGames Stockholm, Sweden). We are supposed to make a working game in 4 weeks. Our group consists of 4 artists and 2 designers. The game must be made in Unity. I should add also that the designers had four weeks or so of prototyping the game before we…
It sounds like you're lacking fundamental understanding of how clothing works in an actual game. The easiest and best way to learn about this is to mod an existing game. There are lots of tools and guides for making your own custom clothing for various games. This will give you a clearer idea of what's needed to make it…
When I was a kid games were more than just a DVD box with the disc in it. Awesome came with a psygnosis shirt and greeting cards with ingame graphics. SWOTL had a thick book with tactics, infos about WW2 and blueprints of almost all planes in the game. Several Ultima titles came with large maps of the gameworld, at least…